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  1. #1
    Player
    Marcus27's Avatar
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    Jan 2014
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    Character
    Marcus Dragonheart
    World
    Behemoth
    Main Class
    Conjurer Lv 50

    Adding macro in hotbar or cross bar using macro

    Is it possible to add macro to crossbar or hotbar using /hotbar set or /chotbar set?
    (1)

  2. #2
    Player
    Bixby's Avatar
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    Mar 2011
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    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    No, it's not. Would be nice if it were, though.

    I don't see why they don't allow it. You can get the same effect by copying hotbars back and forth, it's just a lot of stupid work and resources (Well, resource: hot bar space).
    (0)
    10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
    Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238

  3. #3
    Player
    Guevara's Avatar
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    Oct 2011
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    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    I think the reason why they do not allow us to add macros to hotbars/crosshotbars from text commands is because they do not have fixed names (like any other text command equippable item).

    They could use standards like "macro_01", "macro_02", etc... to solve this issue, but maybe it takes too many resources in their evaluation.

    ....otherwise they would have added it already for sure.

    btw ty Bixby for the copy suggestion... hadn't thought about that =)

    as a crafter would be very useful to exchange on the fly macros on the hotbar as well as actions in order to perform different rotations for different recipe difficuly
    (0)

  4. #4
    Player
    Souljacker's Avatar
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    Apr 2011
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    Character
    Last Hero
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    Coeurl
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    Thaumaturge Lv 90
    Macros have to have fixed names or there would be no way to call the macro programatically.
    (0)

  5. #5
    Player
    Guevara's Avatar
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    Oct 2011
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    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    Quote Originally Posted by Souljacker View Post
    Macros have to have fixed names or there would be no way to call the macro programatically.
    they should add a property (defaultName) to each macro and use that as name argument (a sort of ID unique to each macro and uneditable) for the text command. The problem might be that the current name should be used as a label of sorts.

    Basically this would need a new property field each macro and this could be too heavy for the overall load of the system.

    ...of course this is just speculation from a sw developer point of view.
    (0)

  6. #6
    Player
    Laraul's Avatar
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    Nov 2011
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    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Souljacker View Post
    Macros have to have fixed names or there would be no way to call the macro programatically.
    They have fixed index values. You could use /hotbar macro "macro.01" 1 1 for example to set slot 1 of hotbar 1 to the first macro. Of course they haven't added this feature. I don't know why.
    (0)
    Last edited by Laraul; 09-05-2014 at 07:44 PM.

  7. #7
    Player
    Laraul's Avatar
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    Nov 2011
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    Laraul Lunacy
    World
    Hyperion
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    Gladiator Lv 70
    Quote Originally Posted by Hiroshi_Minagawa View Post
    Please make it so we can indicate up to the second decimal place for macro /wait times.
    From a technological standpoint, this is possible to implement. Actually, up until midway through the Beta Test, it was possible to indicate up to the first decimal place. However, for the initial phases of FFXIV: ARR's operation, we decided to lower the degree of accuracy on this.

    The reason being that there was a concern that the convenience would exceed the purpose of the macro feature.

    Here is the macro feature policy for FFXIV:

    Here is the macro feature policy for FFXIV:
    1. Do not make it so macros must be used.
    2. Minimizing and optimizing actions without error beyond that of human control is not allowed.
    3. Make it a support feature that can be used by people that are a bit shaky at controlling the game to ensure control, while not making it 100% optimized.
    4. The player makes the execution decision. We will not be implementing a feature where the macros makes its own decisions. For example: We will not be implementing a feature that executes things based on certain criteria (player status, enemy HP, certain actions, etc.)
    Due to the above reasoning, we limited the degree of accuracy for the wait times.

    Of course, there are games where the policies outlined above differ*, but we felt that this policy is the best for the current XIV.

    Naturally this doesn't mean that we keep it the way it is forever. We'll continue to make adjustments as we keep an eye on the situations happening in PvP and large-scale instanced raids, so please just keep the above policy in mind when offering feedback and making requests.
    (*)For example, we won't be having a gambit system like what was in FINAL FANTASY XII. The aims between the automated strategy system for XII and the control support macro feature of XIV are totally different.
    Translated by Camate.

    And so... there is no reason other than they don't want to allow macros to convenience the player. They want the game to be inconvenient and a fuss to play. The reason why /wait times we're made less precise is not because they were never a problem during the beta, but because it's "best for the current XIV" (but not best for it's players?). This reasoning is about as ambiguous as it gets. I don't think Hiroshi Minagawa spends enough time playing the game himself. If at all...
    (0)
    Last edited by Laraul; 09-09-2014 at 01:27 PM.

  8. #8
    Player
    Bixby's Avatar
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    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Laraul View Post
    Translated by Camate.
    Personally, I like their macro policy in general. I can't stand games where you pretty much have to macro to perform at your best. I like that there's a trade-off here.

    But this particular change, to me, doesn't go against their policy. And if they think it does, they're already violating that policy, because you can already get the same effect by copying hotbars with macros on them back and forth through /hotbar or /chotbar.

    That's not to say I think they will implement this feature. I think they should, and I don't think it violates their policy. But I'd still be surprised if they added it.
    (1)
    10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
    Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238

  9. #9
    Player radioactive_lego's Avatar
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    Jun 2014
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    Character
    Viridia Black
    World
    Malboro
    Main Class
    Gladiator Lv 52
    http://forum.square-enix.com/ffxiv/t...83#post2413483

    There's a huge segment of players out there with limited hotbar space, and the ability to change macros with a macro liberates that space and does away with a lot of needless hotbar switching.
    (1)

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