I actually for awhile said that I thought atma should have involved spiritbond. Obv something like 50-100% for one atma. Time consuming (like they wanted), non-random (like we wanted) and overall a neat concept. Sad it wasn't applied to atma (0/12 oops...) but glad to see it implemented now.

I won't be working on it but good luck to all of you who are. If the difficulty of the encounter factors in, I imagine t4 will once again become a popular destination.