ive said it before..
instead of releasing all 4 turns at once.. split them up.
each patch gets 2 turns. without lock outs.
both parties win.
you get to learn and farm. while they get to gate drops.
ive said it before..
instead of releasing all 4 turns at once.. split them up.
each patch gets 2 turns. without lock outs.
both parties win.
you get to learn and farm. while they get to gate drops.
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