I'm in the same boat after losing my static to patch 2.35. Been trying to pug it, but it's been like pulling teeth with 1 win every 1-2 weeks. Been actively searching for a new group, but with hunts handing out i110 gear the coil traffic has been cut in half on my server, and so far haven't had a single bite in a month.
For me it's the fact they have only one setting for the difficulty for Coil that makes it insanely grindy, especially for people who just want to see what is going on with the story behind the place. No one except statics get to personally see the cutscenes outside of youtube unless they've had the gracious amount of time to put up with party finding and travel the wave through the week. Having hardmode content to please the people that want the challenge is fine, but it needs to be implemented in a way that doesn't get in the way of people who want to see the story and general fights in the "tower". It's why RF was introduced in WoW, with only a Week delay between when the Normal mode was released and the RF version. Compared to how FFXIV is doing it with waiting until next patch...
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