Fully agreed.
It's very hard to see "evade" text over your character and evasion animation in a battle heat. Greyed icons when we can't use this abilities and highlighted when we can will help us to play appropriate with PGL or GLA.
Fully agreed.
It's very hard to see "evade" text over your character and evasion animation in a battle heat. Greyed icons when we can't use this abilities and highlighted when we can will help us to play appropriate with PGL or GLA.
I would agree that having a system to let a move become usable after evading or parry and what not. Lets think about the Dev team for a second though. after this auto attack system selecting moves isnt as chaotic as always scrolling and clicking moves. since there is time to look if I evade or not and then select appropriately I would like to see the system implemented, but I think the dev team focusing on more pressing issues would make me happier when they fix some of the major issues with the game. We have been dealing with this issue since game launch, so I can wait till the dev team gets the game complete before wanting these cosmetic game tweaks implemented. I would like chocobo's maybe a way to save crafting recipes in game, and the Dev team to keep up the good work because they have been really turning out some great changes.
Sorry if I spoke my opinion too much, I agree it would be nice, but I think the Dev's should focus elsewhere first
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