Very strange you spend many thread saying there is no point talking to Divine but are the only person to tie 2-3 reply toward him/her in row.
If you want Divine to yourself then better to just say, when friendship system come out then maybe both can be happy together on 2 person chocobo.I think real problem in such strong relationship is who is paying for house.
Divine did not make assumption yet of me since I am sure all my posts have been read. Why must all post be on such personal level? Many reveal weakness like they being attacked or disadvantaged by developer as if developer went out of his way to attack you by remove stance.
So far nothing but hypocrites and hypothetical?
Label Divine as cannot accept opinion when in reality all Divine trying to do is explain and give reason why could have been remove and why stance could be seen as overpower. The only reply receive is that Divine force people to conform to personal view?
If this is case then is good thing forum is not meant for anyone but those who enjoy complaining about game and game changes without use of statistic evidence. Can not even accept that Fyce say stance is meant for PvE? Must make unintelligent comment to remove all skill? Very nice to know such information of your personality.
In recent post for stance remove, all the people who want to keep stance say should change the skill or that they read all reply? If read all reply then should know why stance was remove and not change.
I think many take producer for an idiot? I am sure he already consider modifying stance instead of remove, but why did he remove instead of modify? If such question escape you then maybe you have other problem to consider.
It was simpler solution because stance can not be change.
Since your 2nd post in this forum? I explain for you if that is fine? Please excuse me if I seem rude by doing this.
Stance seem to be made in such way that it:
- Convert all MND value into INT (absolute)
- Increase total damage by 10% after convert (general)
- Reduce heal by 20% after convert (general)
Most damage and heal skill data will be base on stat formula?
1/4591*(v/x+c)/(5/g+h) +WD value
This is example, where v/x/c/g/h are stat variable and base on weapon damage.
If understanding correct, stance is AB value and do not have selective change before skill is use.. Heal and Damage value become compile collective data set? No individually modified before compile into set data value before conversion occur.
Conversion only change 2 set of value with each other and do not modify.
If skill is truly build this way then modifying is not possible and skill need to be redone entirely, which is why I think was remove. Bar which would affect PVE as there is no real value to modify as conversion and facet of skill is base overall absolute compiled values, they are only switch.
There is no formula for stance? Therefore skill can not be change the way many say it should. So far only PVP change made is removal of ability like AOE slow, so factor removal is possible but not factor modifications? I do not know, only developer know because they have access to mainframe and database file.. and they choose to remove stance.
Because PVP not initially inside of game and was add later, stance have long been proven after to be overpower just by gearwork of skill and how it twist character stat value to turn healer into DPS class without burst factor outside of Ruin II spam. It was not skill meant for PVP and more for leveling or PVE, therefore was remove. Gearwork of skill not meant to be modify, therefore was not modify.
Am I right to say this?
Even if this is dispute, no one will know why was remove then.


I think real problem in such strong relationship is who is paying for house. 
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(Sacarstic)





