Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 56
  1. #21
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by gamesmart View Post


    Wat.
    Literal translation would be:

    Confirmed Bugs:
    AAAAAHHHHH
    (0)

  2. #22
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Natashio View Post
    Sands of Time
    The treasure coffers that appear upon completing Turn 2 of the Second Coil of Bahamut will now always yield one pinch of sands of time. The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.


    HAHHAHAHAHAHA~!!!
    So, I'm wondering. Will this be in the chest that only your party of 8 rolls on? Or in the chest that carries the Onion Knight that the whole alliance rolls on?
    (1)

  3. #23
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Apparently Sands of Time will now a be a constant drop from ST after beating Xande and Turn 6. Nice additions but I'm hoping that the next step in the Novus line isn't as RNG based. It does however sound more like the books we did to obtain the animus but with a time sink aspect added to it to probably keep people subbed for another month.

    A weapon’s soul attunement level will rise by a set amount determined by the activity being performed. This amount, however, may increase each time a certain period of time passes. Thus sharing information with other players will be invaluable in planning the most efficient method of attunement.
    Attunement progress can be verified through the use of the Zodiac glass.
    (0)

  4. #24
    Player
    EdgeFayth's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    547
    Character
    Fayth Sombraugure
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Jinrya-Geki View Post
    Only good thing out of this patch is /SLAP.
    Fixed.
    /10char
    (3)


  5. #25
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Natashio View Post
    Adjustments have been made to the following items obtainable from treasure coffers in the Second Coil of Bahamut and Syrcus Tower.
    Unidentified Allagan Tomestones / Oil of Time
    The treasure coffers that appear upon completing Turn 1 of the Second Coil of Bahamut and defeating Amon and Xande in Syrcus Tower will now always yield the above items.

    Sands of Time
    The treasure coffers that appear upon completing Turn 2 of the Second Coil of Bahamut will now always yield one pinch of sands of time. The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.


    HAHHAHAHAHAHA~!!!
    Was just about post this since i finally got past the shock of how terrible personal housing is. Every ST run now guarantees 2 sands/oils/ UATs to drop during the run. YAY. Get in get my sand for the week and get out.
    (0)

  6. #26
    Player
    corticarte's Avatar
    Join Date
    Nov 2013
    Posts
    154
    Character
    Kizna Towryk
    World
    Faerie
    Main Class
    Archer Lv 50
    was hoping for new hairstyles such a let down....guess next months update will have it think SE needs to stop making lame ass emotes and fixate on making better/more hairstyles for every race
    (1)

  7. #27
    Player
    ZReport's Avatar
    Join Date
    Sep 2013
    Posts
    364
    Character
    Sho Ryuuken
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Natashio View Post
    Adjustments have been made to the following items obtainable from treasure coffers in the Second Coil of Bahamut and Syrcus Tower.
    Unidentified Allagan Tomestones / Oil of Time
    The treasure coffers that appear upon completing Turn 1 of the Second Coil of Bahamut and defeating Amon and Xande in Syrcus Tower will now always yield the above items.

    Sands of Time
    The treasure coffers that appear upon completing Turn 2 of the Second Coil of Bahamut will now always yield one pinch of sands of time. The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.


    HAHHAHAHAHAHA~!!!
    Did you not expect this? It's basically telling everyone that i110 weapons/gear won't mean anything come 2.4.
    (4)

  8. #28
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Niqote View Post
    ... ... ... ... I am so angry at house prices
    You and me both. *Looks at angry mob.* Perhaps them as well.
    (3)

  9. #29
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Now we can ride mount in residential area.
    (0)

  10. #30
    Player
    Rennah's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    170
    Character
    J'rhal Tia
    World
    Balmung
    Main Class
    Bard Lv 80
    The fuck? No. Just no. Personal housing and FC are COMPLETELY different, or at least damn well should be. The work of an individual player to get a house cannot and should not be compared to the work of an entire FC collectively working together to get a place. I've been saving up like crazy for this, only to get completely fucked over because LOL NOPE I'M NOT AN FC TO MYSELF? What the hell is that? And the competition is bullshit. The wards have been too full to begin with, on my server, and now we'll have individual players fighting each other for the few we have? Guess our FC can forget saving up for the medium we've been after for so long. And then there's the issue of how legacy servers STILL have higher prices...
    (6)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast