"The background music for Pharos Sirius has been adjusted."
Oh really now
"The background music for Pharos Sirius has been adjusted."
Oh really now
I'm excited for the new weapon poses!
The Change Pose (/changepose) emote has been adjusted as follows:
One additional unsheathed weapon idle pose has been added.
Use the /changepose emote with your weapon drawn, and your character will assume a new pose while holding his/her weapon.
There are separate male and female poses for each class.
Poses will not change for five seconds after executing auto-attacks or actions such as weapon skills.
* To enjoy these idle poses, auto-sheathing of weapons must be disabled under Character Configuration -> Control Settings -> Character.
I was kinda hoping /slap and /hug would prompt a confirmation window to the receiver of the emote (like Trade does), but it seems that won't be the case.
Really not looking forward to the emote harassment.
I wonder if the increased sand/oil availability from ST will reduce the strain on hunts.
Probably not for a while since they're still limited to one per week whereas you can obtain an unlimited amount from hunts. So you might see less people hunting marks on Tuesday, but after that it'll be back to business as usual once they get their weekly sand/oil. It's still a nice change though. Options are always good.
With this character's death, the thread of prophecy remains intact.
That was my initial thought. However so long as soldiery remains capped, players will be limited in the number of things they can buy which need oil/sand. Even if you cap soldiery, that's at most one item per week. I'm expecting demand to drop slightly once players have unweathered the gear they currently have as there will be no need to rush for seals to get logs etc.Probably not for a while since they're still limited to one per week whereas you can obtain an unlimited amount from hunts. So you might see less people hunting marks on Tuesday, but after that it'll be back to business as usual once they get their weekly sand/oil. It's still a nice change though. Options are always good.
Agreed that they're still a great source of myth though, but SE basically throw it at you with duty finder in its current state.
I'm not sure about UATs/oils/sands, the translations seem to be slightly off:
ENG: The treasure coffers that appear upon () defeating Amon and Xande in Syrcus Tower will now always yield the above items.
GER: <the same>
What I read: Amon's and Xande's chest will now have 1 equipment part, 1 UAT and 1 oil
What I think: Amon's and Xande's chest will now have 1 equipment part, 1 UAT or 1 oil
ENG: The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.
GER: Here it gets interesing because it is coffers in english but just coffer in german. Also the german text reads more like its about the bonus chest that does not spawn everytime.
hope french ppl can clarify :P , because always/guarenteed , sounds awesome but its SE after allI'm not sure about UATs/oils/sands, the translations seem to be slightly off:
ENG: The treasure coffers that appear upon () defeating Amon and Xande in Syrcus Tower will now always yield the above items.
GER: <the same>
What I read: Amon's and Xande's chest will now have 1 equipment part, 1 UAT and 1 oil
What I think: Amon's and Xande's chest will now have 1 equipment part, 1 UAT or 1 oil
ENG: The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.
GER: Here it gets interesing because it is coffers in english but just coffer in german. Also the german text reads more like its about the bonus chest that does not spawn everytime.
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