Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 34

Hybrid View

  1. #1
    Player
    Soleless's Avatar
    Join Date
    Jan 2014
    Posts
    62
    Character
    Rho Bhigs
    World
    Malboro
    Main Class
    Pugilist Lv 50
    "The background music for Pharos Sirius has been adjusted."

    Oh really now
    (0)

  2. #2
    Player
    AxiomPITCH's Avatar
    Join Date
    Oct 2013
    Location
    Rowena's Center for Cultural Appropriation
    Posts
    53
    Character
    Wicked Quasar
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    I'm excited for the new weapon poses!

    The Change Pose (/changepose) emote has been adjusted as follows:

    One additional unsheathed weapon idle pose has been added.
    Use the /changepose emote with your weapon drawn, and your character will assume a new pose while holding his/her weapon.
    There are separate male and female poses for each class.
    Poses will not change for five seconds after executing auto-attacks or actions such as weapon skills.
    * To enjoy these idle poses, auto-sheathing of weapons must be disabled under Character Configuration -> Control Settings -> Character.
    (1)

  3. #3
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    I was kinda hoping /slap and /hug would prompt a confirmation window to the receiver of the emote (like Trade does), but it seems that won't be the case.

    Really not looking forward to the emote harassment.
    (2)

  4. #4
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    I wonder if the increased sand/oil availability from ST will reduce the strain on hunts.
    (2)

  5. #5
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kydi View Post
    I wonder if the increased sand/oil availability from ST will reduce the strain on hunts.
    Hunts still give out an immense amount of myth, and there's no weekly lockout on A/S ranks
    (0)

  6. #6
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kydi View Post
    I wonder if the increased sand/oil availability from ST will reduce the strain on hunts.
    Probably not for a while since they're still limited to one per week whereas you can obtain an unlimited amount from hunts. So you might see less people hunting marks on Tuesday, but after that it'll be back to business as usual once they get their weekly sand/oil. It's still a nice change though. Options are always good.
    (1)
    With this character's death, the thread of prophecy remains intact.

  7. #7
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by ElHeggunte View Post
    Probably not for a while since they're still limited to one per week whereas you can obtain an unlimited amount from hunts. So you might see less people hunting marks on Tuesday, but after that it'll be back to business as usual once they get their weekly sand/oil. It's still a nice change though. Options are always good.
    That was my initial thought. However so long as soldiery remains capped, players will be limited in the number of things they can buy which need oil/sand. Even if you cap soldiery, that's at most one item per week. I'm expecting demand to drop slightly once players have unweathered the gear they currently have as there will be no need to rush for seals to get logs etc.

    Agreed that they're still a great source of myth though, but SE basically throw it at you with duty finder in its current state.
    (0)

  8. #8
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kydi View Post
    I wonder if the increased sand/oil availability from ST will reduce the strain on hunts.
    It probably won't unless the lockout is removed
    (0)

  9. #9
    Player
    Kuroyuki-Hime's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    47
    Character
    Kuroyuki Hime
    World
    Shiva
    Main Class
    Conjurer Lv 50
    I'm not sure about UATs/oils/sands, the translations seem to be slightly off:

    ENG: The treasure coffers that appear upon () defeating Amon and Xande in Syrcus Tower will now always yield the above items.
    GER: <the same>

    What I read: Amon's and Xande's chest will now have 1 equipment part, 1 UAT and 1 oil
    What I think: Amon's and Xande's chest will now have 1 equipment part, 1 UAT or 1 oil


    ENG: The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.
    GER: Here it gets interesing because it is coffers in english but just coffer in german. Also the german text reads more like its about the bonus chest that does not spawn everytime.
    (0)

  10. #10
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kuroyuki-Hime View Post
    I'm not sure about UATs/oils/sands, the translations seem to be slightly off:

    ENG: The treasure coffers that appear upon () defeating Amon and Xande in Syrcus Tower will now always yield the above items.
    GER: <the same>

    What I read: Amon's and Xande's chest will now have 1 equipment part, 1 UAT and 1 oil
    What I think: Amon's and Xande's chest will now have 1 equipment part, 1 UAT or 1 oil


    ENG: The coffers that appear after defeating Xande in Syrcus Tower will now always yield two pinches.
    GER: Here it gets interesing because it is coffers in english but just coffer in german. Also the german text reads more like its about the bonus chest that does not spawn everytime.
    hope french ppl can clarify :P , because always/guarenteed , sounds awesome but its SE after all
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast