Regarding number 8, I'd rather they just did away with the timer. At least that alone would allow the ability to chat while crafting.
Regarding number 8, I'd rather they just did away with the timer. At least that alone would allow the ability to chat while crafting.
Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

			
			
				I don't mind repetition if it leads to something good and tangible.
I wish some of these remote areas had daily quests and things to do for reputation and cool faction armor + cosmetic items. I know it's a WoW ripoff, but boy they were a great distraction and kept the game fun.
Crafting leves get on my nerves sometimes. I take all 8 due to the amount of crafting I like to do, and to finish them can take me roughly around an hour. It just feels long, that's all. That's not the worst part, that would be running across different ends of a region to turn them in because someone decided it would be a good idea to plant the 10s and 20s areas in opposite directions of each other.
I'm glad return anima has been abolished, because I've had to make use of it before to cut down on travel time.


			
			
				Personally I find it slow and boring, takes a minute or more to craft something that gives me meh SP that I will have to do like 30-40 more times to rank up. I literally fell asleep doing my local leve the other day only to be woken by the time out sound on my synth turn.hahaA fair statement that is. Do you think something like the "auto-attack" method for crafting would make it more enjoyable, or is the whole process just too slow and boring?
Also, two small ones I just remembered while doing my daily leves/hunting
-trying to target and fight flying enemies as melee- just annoys me every-time
-shock spikes on enemies- wasn't a huge issue before, but with the addition of AA, shock spikes kind of overpowers some enemies (I'm lookin' at you Gnats!)
I am kind of getting myself off topic but this is general and I think those were worth a mention
I don't know what to think of the crafting "Auto-Attack" because in the end (I feel) that the time spent in synth does not fit the SP awarded at the end.
Keith Dragoon - Ambassador of Artz and Adorable


			
			
				Thanks for the support and all the great feedback everyone! I made the list as complete as I could to my own experiences, but there was a lot of angles I missed and things I didn't consider, but also agree with
-Edit OP

			
			
				I really hate the chore of changing classes. Make it simple. I would nice to be able to setup your gear and skills for each class then have one simple button for each class that switches everything.
Also love the idea of make the cities more alive!! Excellent idea!!
I also am having a hell of a time finding a new linkshell. My original one seems to have fallen apart since the begining, the few people still there are silent and might as well not be there.
Also parties are hard to find and the new tool is slightly confusing with out a tutorial. I also think it would be a neat idea to have certain areas you could go to when looking for a certain type of party.


			
			
				YES! This is exactly what I was thinking as well. Something simple, just like an icon button representing the class, maybe even in the form of an on screen widget that you can drag from the menu to your UI.I really hate the chore of changing classes. Make it simple. I would nice to be able to setup your gear and skills for each class then have one simple button for each class that switches everything.
Also love the idea of make the cities more alive!! Excellent idea!!
I also am having a hell of a time finding a new linkshell. My original one seems to have fallen apart since the beginning, the few people still there are silent and might as well not be there.
Also parties are hard to find and the new tool is slightly confusing with out a tutorial. I also think it would be a neat idea to have certain areas you could go to when looking for a certain type of party.
While it is no good to hear you are having issues finding a decent LS, it is good in the fact that I am not totally alone in this matter. I have seen so many shells dissolve since day one as well, due to the randomness of the recruiting, and the wrong people being in the wrong shells etc. I had an idea for an in-game LS database and LS ads tied to it, it didn't get a lot of support but I am unsure what else they can really do to help the LS situation. Perhaps when the population influx comes it will just iron itself out.
Also! cool idea for certain areas to go to for seeking certain parties. Maybe like instanced zones, each tied to a certain party dynamic: world grind zone, dungeon raid zone, levelinking zone, farming zone. Would be a fun way to go and meet up with people who have similar goals to you. And maybe the game could automatically work out our ranks so we would just have to choose the kind of group were looking for and meet up with plenty of adventurers instantly, and work out the parties from there.
			
			
				Daily Routines You Just Do Not Enjoy
All of them because I already know whats coming and nothing is new.
I tolerate them simply because there is no other choice in an MMO - new things can not come out every time I log on.
*sad face*


			
			
				Hey if that's how you feel then it is a fair statement. Though I am unable to think of suggestions to improve it, because as you said, there can't be new content every day
Perhaps when they can focus on and shift priorities to long term content, you will enjoy your time here more![]()



			
			
				Some of the main things I still do not enjoy are:
1) Selling stuff to npcs, still takes a long time.
2) Running to all different camps to turn in local leves. (Will be better with chocobo as long as it doesnt run away when you dismount)
3) Party search feature is not being used by anyone. Therefore is useless. Hard to form pts outside of your LS or friends list.
Edit:
4) Changing Classes and having to reset skills everytime. Even with macros it takes awhile and sometimes they dont get set right because it goes over the points. You have to unequip some then run your macro(s).
Last edited by Ruri; 08-04-2011 at 04:23 AM. Reason: Addition.
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. I have seen so many shells dissolve since day one as well, due to the randomness of the recruiting, and the wrong people being in the wrong shells etc. I had an idea for an in-game LS database and LS ads tied to it, it didn't get a lot of support but I am unsure what else they can really do to help the LS situation. Perhaps when the population influx comes it will just iron itself out.

