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  1. #11
    Player

    Join Date
    Mar 2011
    Posts
    35
    Maybe the answer to the OP is a mix of: here are some good spots that do just what you ask for AND let's get SE to make some of these other areas into good party grinds. The first answer helps us today and the second answer helps to create more areas that are party sustainable. Otherwise there are still many areas in the game that are useless for the leveling experience, but with just a few tweaks could be very useful.

    Also, does the "dev10xx" tag actually do anything if it is not a real tag?
    (0)

  2. #12
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Nero View Post
    Beastman Camps are obviously marked on the Map. If those are the only Camps you tried, im not surprised that you dont know more. I will tell you a couple... but as i said.. there are TONS of camps now.

    Rank 25-30 - Cactuars in Eastern Thanalan ( In a Cave )
    Rank 35-40 - Antlions in Eastern Thanalan
    Rank 40-43 - Beastman Tribe Broken Water Area.. ( NOT the marked one on the Map, go and explore )
    Rank 38-44 - Eft/Anolis Black Shroud

    Those camps are giving you 220-340 per Mob, dies in less then 30 Seconds. Do the Math for SP/Hour. I actually know like 20 more of those Camps, just by doing leves and running by them.. tried and see.. "incoming SP". Its all about exploring and finding out yourself. If you want to be feeded with a golden Spoon, dont expect anything... ( most people in this Forum are like that ).

    And by the way.. you get a Bonus for 4 Member Parties.. +/- Members will give you less.
    Your tone is much appreciated!~

    Yes, I know of other beastmen 'camps' and have tried SPing on some of them. And in most cases, killing them in 30-60secs results in zero mobs after about 30mins. My point wasnt about the speed of kill and the extrapolated sp/hr it was the fact that MANY of these areas depopulate after a while of killing them as the repop rates cannot keep up. The only way to keep it sustainable is by moving camps every so often, which isnt too bad if they are close. However, and increase in mob repop rate is needed.

    And no, I do not want to be 'feeded' with a golden spoon. Just pointing out that your claim isnt completely accurate (Im sure there are some camps that do have decent repop rates, but there are more that do not).
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    184
    I also love that people cannot see so far past their own noses to realize that the less people understand about this game, the less population that everyone is going to have to play with in the coming months. It's not a moral issue, it's a game.
    (2)

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