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  1. #1
    Player
    Lennito's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Takechiyo Len
    World
    Odin
    Main Class
    Conjurer Lv 50

    Triple Triad Cardgame

    Well, it's just an opinion for feedback.
    I think it would be interesting each dungeon final bosses had a chance to drop their triple triad card, that benefit Duty Finder, and we are pleasure to farm it *-*!
    (7)

  2. #2
    Player
    WinterSolstice's Avatar
    Join Date
    Jul 2014
    Posts
    203
    Character
    Winter Solstice
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I really hope they have thought of this. It's such a simple, but good idea that I'm afraid they haven't.

    I personally would like this to be implemented in a way that doesn't involve rolling on the card like regular items. Sort of like logs after an A or S rank hunt, either you get it or you don't.
    (5)

  3. #3
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    Fantastic idea and certainly would breath life into older content.
    Another addition would be as content progresses and some content gets left behind (labyrinth example) to added rarer cards to them
    Thus making them popular without having to redesign it
    (0)

  4. #4
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    In the original FFVIII, you could turn monsters into a card with a special skill. Perhaps they'll implement something similar?
    (1)

  5. #5
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Brine_Gildchaff View Post
    In the original FFVIII, you could turn monsters into a card with a special skill. Perhaps they'll implement something similar?
    If I remember correctly the ability was called "Card" learnt from quetzacotL (spelt wrong I think) would be a handy feature though not sure how it could fit into an mmo if say more than one hitting a mob
    (0)

  6. #6
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gerolan View Post
    If I remember correctly the ability was called "Card" learnt from quetzacotL (spelt wrong I think) would be a handy feature though not sure how it could fit into an mmo if say more than one hitting a mob
    Well, we already have an ability with "if this attack defeats the mob then X effect happens", Mercy Stroke. Maybe a general action along similar lines? Something like "50 potency X range, if this attack defeats the target then the corresponding card is added to your deck"?
    (1)

  7. #7
    Player
    joshsecret's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Pep Per
    World
    Cactuar
    Main Class
    Conjurer Lv 90
    great idea. sadly it sounds to straightforward qq

    watch it be tied to crafting where you need this pony style drop to craft cards or desynth a max sb'd i100 weapon.
    (2)

  8. #8
    Player
    BreyVoreas93's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Brey Voreas
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    I never messed with triple triad much in FF8. How was it? I prefered terra master in FF9
    (0)

  9. #9
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by BreyVoreas93 View Post
    I never messed with triple triad much in FF8. How was it? I prefered terra master in FF9
    It was fun until you got a really awful set of local rules (changes the way it's played) then spent an hour constant resetting ps1 to get a half decent set.
    Also the one time you lose a rare card...torture
    (0)

  10. #10
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Knowing SE, they have the potential to release an amazing card game that would greatly increase their subs, but they will make it annoying as hell instead of rewarding.

    Watch it like every card is tied to a 3star crafting process involving rare minierals, rare plants, desynth pieces, myth/soldiery, astral conjunction etc...
    (0)

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