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  1. #15
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Redemption View Post
    It was designed fine, it was built around community and it worked exactly like it should and if you had learned that maybe you wouldn't have been a slave and actually had friends that did things to help eachother not because they had to but because they wanted to. Stop speaking for everyone, stop assuming your way is the only way to do it, and stop attributing your personal distaste with it to being the way it was supposed to be.
    Let's be real here lol - the so called "Friends" help you because they too, want something in return. Very few people would take their own time and "help you" for nothing because FFXI does have so many inane quests that are designed for pure time sink with almost zero rewards. But yes, the one great thing that FFXI did, and FF14 has not yet managed to attain, is the sense of community.

    It's the double edge sword of duty finder. It gets you log and play fast - but at the same time, it feels rather empty since you never get to meet those same players ever again. It gets the job done. In FFXI - community is pretty much shoved down your throat, and you are FORCED to deal with community, like it or not. In FF14 because there is no hard push, you can avoid community and get things done. If you want "community" in FF14 - you have to work harder, which maybe at the end is more rewarding because you take the extra time and effort to find other like minded people and do things together.
    (3)
    Last edited by Luvbunny; 09-15-2014 at 05:41 AM.