Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 76
  1. #31
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Luvbunny View Post
    I went back to FFXI for the free week welcome back campaign - I am sorry to say that I cannot stay very long, the difference is BIG MASSIVE JARRING GLARE DEER IN HEADLIGHTS... FFXI feels so slow, stupidly slow, slow everything takes so much time to do, so counter intuitive, just plain damn slow. Thank you very much but NO THANKS, FF14 is a far far superior game in every way, except maybe the "forcing everyone to play nice with each other - because you are stuck in the same $$%%^hole together - be nice, or get nowhere". The new team in FFXI did amazing job trying to update that game to be more in tune with FF14. There is a reason those old FFXI is dead gone, long forgotten, because it sucks badly. SE is not dumb enough to put a server of "classic FFXI" with maybe 2000 people in it.
    Geeze luvbunny, when are you going to learn that there are different kinds of games. You never liked ffxi just like I never liked ffxiv that much, you have your likes and other people have theirs. Stop being such an idiot.
    (1)

  2. #32
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Luvbunny View Post
    Abyssea did wonder for FFXI, [...]Seekers of Adoulin had a rough launch since it was suppose to "reset" the game with i-level system progression similar to FF14, hardcore revolted when their RME weapons got "nerfed". But Seekers now has become a very nice expansion
    I really enjoyed Abyssea, precisely because it made the game less tedious to play. After so many years, it felt refreshing to not "fear" every new critter you met.
    I've played Adoulin, but only a little. Some ideas were really interesting, but at that point, I really wanted something...new.
    Quote Originally Posted by Redemption View Post
    Geeze luvbunny, when are you going to learn that there are different kinds of games. You never liked ffxi just like I never liked ffxiv that much, you have your likes and other people have theres. Stop being such an idiot.
    FFXI and FFXIV are two really different games, yes. But there's nothing to justify FFXI to be so slow paced. I went back too, thinking I'd finally level up my Rune Fencer, because I really liked the job for the little time I played Adoulin. Then I started to fight...8 seconds between each swing o_O
    And as a RUN, it's not like you really have much to do between those swings, since all your spells and skills are basically buffs you cast before the fight. So you wait...between each hit...and every minute, you launch a weapon skill.
    You can argue that the game offers great strategy and great challenges, and I'd even agree with you on all of that, but waiting is just...boring.
    (2)
    Last edited by Reynhart; 09-15-2014 at 05:08 AM.

  3. #33
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    We still using extreme generalizations to dismiss and reinforce various concepts with more complexity and variety than we would ever dare analyze in fear that our personal ideals might be even slightly disrupted?
    Yes?
    Well then I guess we're par for the course.
    (1)

  4. #34
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Redemption View Post
    Geeze luvbunny, when are you going to learn that there are different kinds of games. You never liked ffxi just like I never liked ffxiv that much, you have your likes and other people have theirs. Stop being such an idiot.
    Stop putting your nostalgia glasses, the old game is dead for a reason. It is not sustainable in this day and age. End of story. Even if they make classic servers, if not enough people signing up, the one who did can't progress in the game, it will be hard for them to make a party since soloing in classic FFXI is just slow, beyond slow. Classic FFXI means no level sync and no trust NPC, no field of valor or ground of valor. The old game is badly designed. It works at that time because things were different back then. It was a masterpiece in torture grind porn only a masochist could love. And if your idea of progress is becoming a slave to your VIP LS mate, where they get their stuffs first, while everyone waits for a year or never get anything, then by all means go for it.

    It's hilarious people here complaint about random numbers and random drops and weekly cap and lock out. They obviously have not play "classic FFXI" where you have to deal with months to a year of progress LOL. A game where you MUST have jobs XYZ, we don't give a shit if you hate doing this and that, have jobs XYZ or suffer being a snowflake syndrome with no other choice to progress.

    And to those who wants "dangerous zone", please get real!! No one wants to deal with a zone where mob agro you and follow you the entire zone and link, and then BLOCK everyone else from progressing because all aggro mob are on the entrance zone and every time someone try to pass, they keep coming back. I am looking at you "classic FFXI" Crawler Nest + Valkrum "hot tranny mess" of people MPK everyone else....
    (2)
    Last edited by Luvbunny; 09-15-2014 at 05:10 AM.

  5. #35
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Luvbunny View Post
    Stop putting your nostalgia glasses, the old game is dead for a reason. It is not sustainable in this day and age. End of story. Even if they make classic servers, if not enough people signing up, the one who did can't progress in the game, it will be hard for them to make a party since soloing in classic FFXI is just slow, beyond slow. Classic FFXI means no level sync and no trust NPC, no field of valor or ground of valor. The old game is badly designed. It works at that time because things were different back then. It was a masterpiece in torture grind porn only a masochist could love. And if your idea of progress is becoming a slave to your VIP LS mate, where they get their stuffs first, while everyone waits for a year or never get anything, then by all means go for it.
    Again with the nostalgia argument, somehow you know exactly how it was and somehow I cannot? Somehow you know exactly how I am perceiving it so that you can declare it wrong? Completely flawed argument. Also my request for a classic server is asking for the last patch before abyssea (and before back to back grounds of valor) so there would be level sync. It was designed fine, it was built around community and it worked exactly like it should and if you had learned that maybe you wouldn't have been a slave and actually had friends that did things to help eachother not because they had to but because they wanted to. Stop speaking for everyone, stop assuming your way is the only way to do it, and stop attributing your personal distaste with it to being the way it was supposed to be.
    (4)

  6. #36
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Redemption View Post
    Again with the nostalgia argument, somehow you know exactly how it was and somehow I cannot? Somehow you know exactly how I am perceiving it so that you can declare it wrong?
    Yes the last patch before Abyssea, which would be during the Wings of the Goddess expansion, a fail expansion where 85% of the new zones are DEAD, no one wants to even go there to do xp party except for the colibri level synch party from level 32-38. I am a realist, as much as I love certain aspects of FFXI, I can see shit no matter how you polish the turd. Zilart and ToAU are the two best expansion that comes from pre-abyssea era. CoP is an atrocious hot mess. When only less than 10% of your players able to reach the end game zone, it's an utter fail. SE is in the game "business" - it is SE job to appeal to as many player base as possible. Classic FFXI works at one point, it will not work again, especially not now. From a business point of view, it is a waste of resource. I rather have SE focus on FF14 and current FFXI and bring FFXI to be more up par to modern game. Kudos for the new FFXI for trying to undo the atrocious mess that is classic FFXI and bringing tons of fresh new content and "remixing" some old ones.

    Maybe you should try a kickstart fund and propose this to SE head of business development, obviously there must be other players like you who want "classic FFXI" - let's see if you can figure out a sustainable business model for them on how to maintain "dead old classic game where things will be left as it is and no longer updated" but if you want to play it, you still have to pay monthly subs. Good luck with that!
    (2)
    Last edited by Luvbunny; 09-15-2014 at 05:25 AM.

  7. #37
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Luvbunny View Post
    Yes the last patch before Abyssea, which would be during the Wings of the Goddess expansion, a fail expansion where 85% of the new zones are DEAD, no one wants to even go there to do xp party except for the colibri level synch party from level 32-38. I am a realist, as much as I love certain aspects of FFXI, I can see shit no matter how you polish the turd.
    Wings certainly wasn't the best expansion, but it was still a good additon to the game. The story line is nice and I liked campaign as well. What it didn't do, was offer a lot of compelling reasons to be there like a new kind of endgame or better reasons to explore the zones. As for your polished turd point, I see the exact same here. FFXIV is not a bad game, I can admit that, but it is packed full of a ton of problems and unappealing features... I mean 85% of the zones were dead here too until they forced everyone to go back for relic upgrades and hunts.
    (1)

  8. #38
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    FF14 main appeal is in the theme parks - aka "dungeon grinds" - FATE and levee quest are just icing in the cake you eat while you wait for your dungeon. Is it perfect? NO, I want them to add more lower lvl dungeons. The level 50 endgame theme parks are good though, it has plenty of options for you to do every day from dungeons to daily stuffs. The point is, this is a game where you can log in and play for a 2-3 hours (heck even one hour if you just do daily and duty roulette guildhest or one lower level dungeons duty roulette). It is not for maniacs who log in and play 20 hours a day... and then complaint "OMG so boring, nothing else to do, gimme my stupidly looooooong tedious grind NOW".

    It's a log and play game, quick burst of short term entertainment, not exactly "investment" where you pour your heart and soul, and treat it as your second part time work where you need 30-40 hours a week of game play to be able to "achieve" something and require massive dedication and time investment....
    (0)

  9. #39
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Redemption View Post
    Wings certainly wasn't the best expansion, but it was still a good additon to the game. The story line is nice and I liked campaign as well. What it didn't do, was offer a lot of compelling reasons to be there like a new kind of endgame or better reasons to explore the zones.
    Storywise, Wings and ToAU are pretty good. ToAU however is better designed because it offers more options, and points rewards applied to you only, so people were more inclined to help you since they get their own points. Seekers is a better expansion (after they did a complete 360 and fixed it). I think the current FFXI is as good as it can be, and will be even better looking at how much dedication the new team is giving to that game. I can't say any bad things on their efforts to modernize FFXI and they brought so many features from FF14. I wish Yoshi would steal a few good things from FFXI and remix it for FF14.
    (0)

  10. #40
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Redemption View Post
    It was designed fine, it was built around community and it worked exactly like it should and if you had learned that maybe you wouldn't have been a slave and actually had friends that did things to help eachother not because they had to but because they wanted to. Stop speaking for everyone, stop assuming your way is the only way to do it, and stop attributing your personal distaste with it to being the way it was supposed to be.
    Let's be real here lol - the so called "Friends" help you because they too, want something in return. Very few people would take their own time and "help you" for nothing because FFXI does have so many inane quests that are designed for pure time sink with almost zero rewards. But yes, the one great thing that FFXI did, and FF14 has not yet managed to attain, is the sense of community.

    It's the double edge sword of duty finder. It gets you log and play fast - but at the same time, it feels rather empty since you never get to meet those same players ever again. It gets the job done. In FFXI - community is pretty much shoved down your throat, and you are FORCED to deal with community, like it or not. In FF14 because there is no hard push, you can avoid community and get things done. If you want "community" in FF14 - you have to work harder, which maybe at the end is more rewarding because you take the extra time and effort to find other like minded people and do things together.
    (3)
    Last edited by Luvbunny; 09-15-2014 at 05:41 AM.

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast