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  1. #21
    Player
    Catsby's Avatar
    Join Date
    Aug 2014
    Location
    Windurst
    Posts
    85
    Character
    Catsby Cattington
    World
    Goblin
    Main Class
    Conjurer Lv 70
    Fuckin' signed. So tired of theme park and twitch MMOs
    (2)

  2. #22
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Redemption View Post
    Huh? I was here for that, I am pretty sure that was going to be brought down at a set time. The reason nobody was playing it, is the server was no longer being saved and no data would transition over to 2.0... it wasnt meant to be for people who liked 1.0, it was just being held up for people to play til they wanted to bring it down.
    I'm fairly sure I remember them intending to leave it up longer if there was a demand for it. Also, it was purely for people who liked 1.x... People weren't going to play it otherwise, were they? The only reason they left it up was so people could continue to enjoy it. People didn't want to though, because progression didn't mean anything, which would really be the same for what you're proposing; sure there is a lot of content to go through, but it's still finite. Eventually you'd be done with it, with no updates people tend not to tolerate a MMOs grind. Sure some will, but probably not enough to actually allow it to function.
    (0)

  3. #23
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nalien View Post
    I'm fairly sure I remember them intending to leave it up longer if there was a demand for it. Also, it was purely for people who liked 1.x... People weren't going to play it otherwise, were they? The only reason they left it up was so people could continue to enjoy it. People didn't want to though, because progression didn't mean anything, which would really be the same for what you're proposing; sure there is a lot of content to go through, but it's still finite. Eventually you'd be done with it, with no updates people tend not to tolerate a MMOs grind. Sure some will, but probably not enough to actually allow it to function.
    There was no option when it was up, it wasn't a throwback, they were shutting down to prepare for 2.0 which wouldn't launch for another half a year. Even if they said they would keep it up longer (which Im pretty sure it was not phrased that way, I sortof remember them being somewhat flexible on it) it doesn't matter because people not liking it was not the reason they didn't play it, they didn't play it because their progress was GUARANTEED to be deleted when 2.0 went live and at the time nobody knew what 2.0 was going to be like.

    Quote Originally Posted by Catsby View Post
    snip
    Thank You!
    (1)
    Last edited by Redemption; 09-14-2014 at 01:12 PM.

  4. #24
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nalien View Post
    Snip!
    If I remember correctly, they also gave everyone the relics. Not sure if they gave anything else.

    But if there is nothing more to strive for in a game, what's the point of playing it? So of course people would leave the server.

    FFXI have a lot of things depending on what expansion. Personally, I would love to play on a server with the patches before the RNG nerf.
    (0)

  5. #25
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Redemption View Post
    ...I am for having some things xi in xiv...
    Things I miss from FFXI:

    Text-based UI/Menu/Inventory.
    Full-screening chat log with 1 key press and cycling chat filters within.
    Menu casting.
    Crafting level limitations.
    Maat Fight.
    AF gear actually being an accomplishment, not a hand out.
    NMs.
    Claiming system.
    No 3-role party system.
    Not casual friendly.
    No item level.
    No duty finder.
    Leveling. (Of all things I miss leveling in FFXI... you went to a zone, found a pt to level with, spent hours kicking butt, making friends, making mistakes and running halfway across the area to zone a mob that wiped half your party in the process after the whm died...
    Speaking of which...I miss mobs chasing you all the way around the zone...
    Mobs that gave you good xp were very hard to kill (which made soloing all that more fun, and leveling parties viable). Nothing in ffxiv is hard to kill. A lot of times you can kill things 10 levels higher then you without really trying... in FFXI that would mean insta death for almost any job.

    Oh well. Nostalgia time is over. Have a nice day everyone!
    (2)

  6. #26
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by StateAlchemist View Post
    Mobs that gave you good xp were very hard to kill (which made soloing all that more fun, and leveling parties viable). Nothing in ffxiv is hard to kill. A lot of times you can kill things 10 levels higher then you without really trying... in FFXI that would mean insta death for almost any job.
    I thought it would have been nice if they added a zone here with only lvl 55-60 ish monsters, an endgame open zone kind of thing. Would have been something at least.
    (0)

  7. #27
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Redemption View Post
    I thought it would have been nice if they added a zone here with only lvl 55-60 ish monsters, an endgame open zone kind of thing. Would have been something at least.
    And do what?
    (2)

  8. #28
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Just one question : If you remove all content created after Abyssea...what would you really do in the game ?
    If you're such a hardcore fan of FFXI that Abyssea totally ruined the game for you, you probably already cleared everything worth doing.
    (0)

  9. #29
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    I went back to FFXI for the free week welcome back campaign - I am sorry to say that I cannot stay very long, the difference is BIG MASSIVE JARRING GLARE DEER IN HEADLIGHTS... FFXI feels so slow, stupidly slow, slow everything takes so much time to do, so counter intuitive, just plain damn slow. Thank you very much but NO THANKS, FF14 is a far far superior game in every way, except maybe the "forcing everyone to play nice with each other - because you are stuck in the same $$%%^hole together - be nice, or get nowhere". The new team in FFXI did amazing job trying to update that game to be more in tune with FF14. There is a reason those old FFXI is dead gone, long forgotten, because it sucks badly. SE is not dumb enough to put a server of "classic FFXI" with maybe 2000 people in it.
    (3)

  10. #30
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Reynhart View Post
    Just one question : If you remove all content created after Abyssea...what would you really do in the game ?
    If you're such a hardcore fan of FFXI that Abyssea totally ruined the game for you, you probably already cleared everything worth doing.
    Abyssea did wonder for FFXI, it obliterate all those hardcore HNM LS and completely destroy their monopoly on dynamis and endgame activities. That expansion brought "theme park" mode to FFXI, where you can log in, play ASAP, customize your play style and stats, and try ALL jobs and have fun trying to kill NM with jobs that are not considered "HOT FLAVOR OF THE MONTH".

    The biggest drawback with abyssea, because it is so accessible, you have to deal with a truckload of newbies all in level 99 via speed leveling and have no clue on playing their jobs. And everyone rushed to level HOT Flavor of the month jobs without spending any time understanding how to play it. Madness ensued and everyone bitching about all these level 99 beast master farming dynamis lol.

    Seekers of Adoulin had a rough launch since it was suppose to "reset" the game with i-level system progression similar to FF14, hardcore revolted when their RME weapons got "nerfed". But Seekers now has become a very nice expansion - you can blame player base for wanting to optimize everything and kill other jobs that they deem not optimal. In any case, I still like FF14 better, so much faster pace, so easily accessible and convenient, and way way better. Bring on the theme park, log and play, it's a game, it should never be a job that require "Dedication".
    (0)
    Last edited by Luvbunny; 09-15-2014 at 04:35 AM.

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