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  1. #1
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    They thought this random gear drops was good basing the decision on how WOW works, but they forgot that WOW has half the classes that we have
    (0)

  2. #2
    Player
    Zantitrach's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa!
    Posts
    173
    Character
    Zantitrach Aergahrsyn
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Noll View Post
    but they forgot that WOW has half the classes that we have
    Lol wut. Have you seen how many classes WoW has?

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Another fine example of how people do not get statistics. People are complaining about imbalances in very small sample sizes. Each completion of T9 has a ~11% chance of dropping each specific weapon. You need a far larger sample size than the ~15 clears you have or the 112 clears listed in this thread to prove that the RNG is skewed.
    (0)

  4. #4
    Player
    dannycookies's Avatar
    Join Date
    Feb 2014
    Posts
    69
    Character
    Sir Blobra
    World
    Balmung
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Another fine example of how people do not get statistics. People are complaining about imbalances in very small sample sizes. Each completion of T9 has a ~11% chance of dropping each specific weapon. You need a far larger sample size than the ~15 clears you have or the 112 clears listed in this thread to prove that the RNG is skewed.
    I must have missed where someone said that the RNG is skewed. Most of us are just annoyed with a loot system itself. Even if my group got a different weapon every week (not 6x summoner books), I'd still support a token system because it guarantees someone will always be able to use the loot that drops.
    (5)

  5. #5
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by dannycookies View Post
    I must have missed where someone said that the RNG is skewed.
    OP was asking why they were missing 4 of the high allagan weapons after 14 clears.
    Most of us are just annoyed with a loot system itself. Even if my group got a different weapon every week (not 6x summoner books), I'd still support a token system because it guarantees someone will always be able to use the loot that drops.
    And then after 8 clears you would be mostly done with T9 and Coil. Coil is intended to be the primary hardcore endgame content for a period of roughly 24 weeks. 8 weeks after you began clearing T7, pretty much everyone had a UAT and therefor a weathered Soldiery weapon, right? With UAT and Sands of Time you have your i110 Token weapons, but people in this thread are complaining about the fact that they are not getting the exact i115 prestige weapons they want and that they got multiples of stuff they only wanted one of.
    (0)
    Last edited by Ultimatecalibur; 09-14-2014 at 03:49 PM.

  6. #6
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ultimatecalibur View Post
    Another fine example of how people do not get statistics. People are complaining about imbalances in very small sample sizes. Each completion of T9 has a ~11% chance of dropping each specific weapon. You need a far larger sample size than the ~15 clears you have or the 112 clears listed in this thread to prove that the RNG is skewed.
    You seem very good with statistics so, what's the chance of having 5 times the same weapon in 14 fights?
    And what's the chance of not finding 4 of the 9 weapons after 14 tries?

    Nobody talked about RNG, this is going to happen with this system. You have people left without their weapon for the entirety of the patch, and now that 2.4 is close the weapon will probably be even obsolete.
    (0)