Can you imagine how ridiculous this is going to get with more jobs if they don't rethink how job-specific loot is acquired? Right now it is borderline tolerable, but down the road... I'll give them the benefit of the doubt that they'll adjust it.




Can you imagine how ridiculous this is going to get with more jobs if they don't rethink how job-specific loot is acquired? Right now it is borderline tolerable, but down the road... I'll give them the benefit of the doubt that they'll adjust it.
Yeah I was thinking this too. In 2.4 Nael and the new coil will also give us THF/NIN gears. And when the expansion hits, if they let's say introduce 2-4 new jobs... OMG

This is another great point as to why HA weapons need to be distributed differently. Come the expansion, that is three new jobs that will be on a weapon-chest loot table.
If people are already having horrible RNG with a chance of 1 out of 8, imagine how it will be with 1 out of 11.
they should make a repeatable. Every 10 clears = weapon of your choice. This way...at least you know you would eventually get what you want sometime during the current tier.



I still don't know why we just can't have "unidentified allagan (item)" drop and then let people pick what they want. Unidentified Boots could be taken to a NPC and traded for boots of your choice, etc. Or just have a catch-all item for armor and a different one for weapons that let you pick any item you want and only drop one per turn instead of 2+. I'd be fine with having less drops as a whole as long as it was guaranteed that each drop would benefit the group.


We got so far...
x1 SMN book (We don't have SMN except for T7)
x2 SCH book (One of the healers quit, the second one is in a secondary job)
x2 WHM canes (We're still using this one. The second one was ninja'd by a pug)
x1 MNK fists (He quit)
x1 PLD blade (This one is mine)
We have yet to see what's this week's drop since we clear the whole Coil on sundays. We're sad because we didn't get ANY DPS weapon so far that is still active...
Last edited by Cyrus-Wallace; 09-13-2014 at 03:10 AM.


a token system would help with this as well.
the group im currently running with had to pug my spot the other day. and of course it was a healer drop and of course the random guy got it.
the general consensus was it sucks when a pug joins, gets the loot, and you never see them again. mind you, there is nothing wrong with it.
hell that person has been me a few times. i do not like statics. but there are a necessary evil.
however, if there was a token system it would make life easier for everyone. if your missing people today and need to pick up, no problem as long as you get the clear and the token for the week.
dont belong to a static and pug coil. no problem. run as much as you can and save your tokens for that drop you really want.



35+ clears between our FC's two groups. Not one axe or crook.
The WHM in one group is a WAR on his alt in the other group ... I wish I was making this up.
I think our group has been one of the luckiest ones going 7/8 on weapons.
WHM cane
Bow
BLM staff
Bow
sword
Spear
smn book
Smn book
Smn book
We obviously run 2 bards so everyone but our scholar has a weapon. Although nael has been teasing him lately with 2 smn book drops in a row lol
Actually our last two kills dropped smn book AND drg belt. Which sucks.

To be honest
Token system for weapons would be best if they don't wanna do it, they should just make last turn of coil drop only weapons >.>;
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