They may manage MP another way. Like wait 5-10 seconds before MP starts to recover.
Anyway, this will help in not awakening a mob when you just cast sleep, because auto attack activates.
I'm The First and The Last...
I'm Alpha and Omega...
I'm the Beginning...and The End..
I figured this would just take out the extra step of putting your weapon away if you're passive when you start the cast. If you aren't auto attacking or actively casting a lot you should be going to passive anyway to get MP back.
Think about this logically guys. You don't regenerate with your weapon away right away, you have to be out of combat. So even if they had their weapons unreadied, they'd still function normally.
I'm really excited about this. I can't wait to see the animations used while your weapon is away!
You don't need a reason to help someone~
I imagine they may tweak how HP/MP is regenerated in passive mode to make it so mages can't just cast and regenerate at the same time.
But I guess I'm crazy.
You can see that there's nothing wrong with getting through a tough fight with the current MP costs.. in other words, you're thinking only of yourself. Open your eyes and take a look around at what your fellow game players are saying.. when's the last time you heard of somebody asking for DD for Darkhold? How would you feel if you were left out of every Darkhold run just because you leveled a class you thought was fun for you? Why don't you consider others before posting on a forum where game design choices are influenced.
This would be awesome, pretty much auto-refresh...
Neptune you should get those stupid quotes out of your signature as they're by the apparent small, 10% who actually agree with your stupid forum post there.
Quickstride.
Problems, mages?
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