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  1. #1
    Player
    TatsuIkari's Avatar
    Join Date
    Jul 2011
    Posts
    4
    Character
    Paso Leati
    World
    Adamantoise
    Main Class
    Conjurer Lv 11

    Casting spells in passive mode.

    I read somewhere on the ZAM forums that there are plans to allow mages to cast spells while in passive mode. Is there any truth to this? Or was this just a rumor. I quickly searched the forum here and didn't find anything about it. Sorry if this has been posted before.
    (0)

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by TatsuIkari View Post
    I read somewhere on the ZAM forums that there are plans to allow mages to cast spells while in passive mode. Is there any truth to this? Or was this just a rumor. I quickly searched the forum here and didn't find anything about it. Sorry if this has been posted before.
    What would be the point?
    (0)

  3. #3
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Yeah, it's confirmed in the patch notes 1.18,

    Variations to auto attack motions, as well as the ability to cast spells while in passive mode will be implemented in a later patch.
    (4)

  4. #4
    Player
    TatsuIkari's Avatar
    Join Date
    Jul 2011
    Posts
    4
    Character
    Paso Leati
    World
    Adamantoise
    Main Class
    Conjurer Lv 11
    Ah thank you! Of course I would miss something written in the patch notes right in front of me, hehe. Thanks again.
    (0)

  5. #5
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    Isn't this going to defeat the point of putting your weapon away to rest MP? I was just getting used to this too
    (0)

  6. #6
    Player
    Akashi's Avatar
    Join Date
    Apr 2011
    Posts
    68
    Character
    Gadran Rorholm
    World
    Balmung
    Main Class
    Marauder Lv 30
    Really looking forward to this
    (0)
    "You hurt me long ago; my wounds bled for years. Now you are back, but I am not the same."

  7. #7
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vahzl View Post
    Isn't this going to defeat the point of putting your weapon away to rest MP? I was just getting used to this too
    ^This. Mages will never have their weapons out and will once again have a never ending supply of mana. Not a fan
    (1)

  8. #8
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Vahzl View Post
    Isn't this going to defeat the point of putting your weapon away to rest MP? I was just getting used to this too
    Wouldnt this also solve the problem of cures using too much mp? If mages are constantly getting more mp from being in passive mode, they shouldn't have such an mp shortage
    (0)

  9. #9
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    Quote Originally Posted by Alzelia View Post
    Wouldnt this also solve the problem of cures using too much mp? If mages are constantly getting more mp from being in passive mode, they shouldn't have such an mp shortage
    I don't see a problem with shortages of MP, have done the new dungeons many times, and only on the first run (being as this was also the first time after the patch I had played my 50THM) did I have issues with mana. I now have rather excellent MP management. I agree the costs could be reduced by 10-15 mana per cast, MAYBE, but honestly, I see very little wrong with it now.

    I also recall massive mana issues with having to rotate in and out healers in FFXI, the only reason we didn't ever notice is because content designed to be taken down by no more than 18 players had at least 26-40 players on it in rotation. With the party restrictions in this game, this is no longer an option to trivialise content.

    Imagine doing Kirin (pre K Club burns) without party bard rotations.
    (0)

  10. #10
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    not gonna happen

    SE hates mages
    (2)

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