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  1. #1
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by zerrith View Post
    I think that each recipe should clearly state if it is magical or standard. If main hand / off hand influences this, it should be easy enough to list on the window that pops up after selecting main hand / off hand.
    It is usually easy enough to see which type a recipe is, in 2 synths. Sometimes it may take more, but you should be reasonably confident by the 5th.
    Do once with craftsmanship focus.
    Do once with m. craftsmanship focus.

    Compare the following values:
    Min Quality Gained, Max Quality Gained
    Min Durability Loss, Max Durability Loss
    Min Progress Gained, Max Progress Gained (doesn't work well if you are way above recipe rank since max is capped at 20, use quality instead).

    In general, if you use the correct craftsmanship, both the min. and the max. values will increase.

    Other more subjective basis will be the number of "booms" and instability occurrences.

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    Anyway, it is not too hard to determine which type, so whether this is displayed or not is not really of consequence.
    I am more concerned with what is the magic number for each recipe to aim for.
    (0)

  2. #2
    Player
    Jet's Avatar
    Join Date
    Mar 2011
    Posts
    155
    Character
    Jet Chan
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by tymora View Post
    Anyway, it is not too hard to determine which type, so whether this is displayed or not is not really of consequence.
    It is of consequence. I don't want to spend 5 synths testing for every 1 synth I really want to do. Some materials are very difficult to obtain... this is why a collaboration of our experiences would be useful.

    Quote Originally Posted by tymora View Post
    I am more concerned with what is the magic number for each recipe to aim for.
    Hmm?
    (0)

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