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  1. #1
    Player
    Jet's Avatar
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    Mar 2011
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    Character
    Jet Chan
    World
    Hyperion
    Main Class
    Armorer Lv 80

    Craftsmanship vs. Magic Craftsmanship

    We've been playing for a year and still there's not much information about which recipes use craftsmanship and which use magic craftsmanship. Last Oct, a synthesis Ask the Devs post said

    Among recipes in the game, there are those for which the rate of progress and chance of success are increased by higher Craftsmanship, and those for which they are determined by Magic Craftsmanship.
    And there was a thread on YG that didn't really get anywhere before it died in February.

    Does anyone else have insight or where else to point me for which recipes benefit from which skill?
    (3)

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  2. #2
    Player

    Join Date
    Apr 2011
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    Ul'dah
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    36
    Assumption I have read is that its divided between the crystals/shards the recipe needs:

    Fire, Wind, Earth: Craftmanship
    Lightning, Ice, Water: Magic Craftmanship

    If the recipe has a mix of both types it will need a balance gear approach.
    Not sure if this is the way it works, but it sounds like a viable theory imo.
    (1)

  3. #3
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    Mar 2011
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    Florida
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    My guess would be it depends on the class. IE alchemists would need more magical crafting than normal crafting.

    But then I checked out a list of the most powerful tools in the game... seems like off-hand items are more likely to have more MC, but they are higher level too. So it could be primary hand items need more crafting while some offhand items need more MC. Now some professions like GLD have items which in general have more crafting, and some like armorer seem more balanced.
    (0)
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  4. #4
    Player
    Catapult's Avatar
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    Mar 2011
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    Lotus Gardens
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    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    The theories on how to interpret the devs are many and varied.

    I take it to mean that if an item is more likely to be used for magical purposes or in actions requiring magical traits down the line, it would require magic crafstmanship. Craftsmanship for "physical items".

    So as a Goldsmith example:
    Various gemstones (to use in scepters, rings etc) - Magic Craftsmanship
    Various types of hora (Pug weapon) - Craftsmanship

    My theory falls apart for items that could go either way, such as casting silver ingots, which could become axe heads or a thaumaturge's scepter.
    (0)

  5. #5
    Player
    tymora's Avatar
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    Mar 2011
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    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I go for the more general theory - The craftsmanship requirements for every recipe is different and every recipe requires a certain amount of both physical and magic craftsmanship to be optimal. (There is no way to verify otherwise because all tools have both.)
    -> This means that it is also possible for some recipes to fail more if you focus too much on one stat and neglect the other.

    The ones that I know of:
    Magical:
    Dyed Cloths (Weaver)
    Powders (Alchemist)

    Physical:
    Shards from Fish (Alchemist)

    Crafters should typically have 2 sets of gear - One to maximize each craftsmanship.
    I don't have space for a 3rd set on Control so I don't bother.
    (1)
    Last edited by tymora; 08-03-2011 at 03:06 AM.

  6. #6
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    Quote Originally Posted by tymora View Post
    I go for the more general theory - The craftsmanship requirements for every recipe is different and every recipe requires a certain amount of both physical and magic craftsmanship to be optimal. (There is no way to verify otherwise because all tools have both.)
    -> This means that it is also possible for some recipes to fail more if you focus too much on one stat and neglect the other.

    The ones that I know of:
    Magical:
    Dyed Cloths (Weaver)
    Powders (Alchemist)

    Physical:
    Shards from Fish (Alchemist)

    Crafters should typically have 2 sets of gear - One to maximize each craftsmanship.
    I don't have space for a 3rd set on Control so I don't bother.
    I don't really believe the shards from fish. I've ALWAYS maxed my magic craft while sharding fish, and never had problems.
    (0)

  7. #7
    Player
    tymora's Avatar
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    Mar 2011
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    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by KalaKenshu View Post
    I don't really believe the shards from fish. I've ALWAYS maxed my magic craft while sharding fish, and never had problems.
    You are already 42 so you won't be able to notice the effect. You are most likely over the "required" craftsmanship even if you focused on the magic.

    It is very noticeable if you try the recipes when 9 to 10 ranks under. I see a jump in number of successful synths. I did a couple hundred Black Sole synths starting at 31 to come to this conclusion.

    SE didn't make the requirements very high. By about 5 ranks under the recipe rank, you should have already met or exceeded the requirements if equipped properly.
    (0)
    Last edited by tymora; 08-03-2011 at 07:00 AM.

  8. #8
    Player

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    Jun 2011
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    Windurst / Ul'dah
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    welcome to SE gaming

    look at our purdy game... now guess the rules

    I know this is slightly off topic but i think they did crafting very well, my only issue is the guessing.

    what is mg craft vs craft; what effects do the hour element, day element, moon phase, and moon polarity have on success, dur, hq rate?

    I like the complexity, but i'd prefer they let us know the rules rather than leaving us to guess based on the stats we get from spreadsheets of gathered data... i played that game back in the days of zillart release for ffxi. I don't have the patience for it now
    (0)
    Last edited by Blue79; 08-15-2011 at 09:49 AM.

  9. #9
    Player
    tymora's Avatar
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    Mar 2011
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    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by KalaKenshu View Post
    I don't really believe the shards from fish. I've ALWAYS maxed my magic craft while sharding fish, and never had problems.
    I screwed up on this. Yes, sharding fish is magical.
    (0)

  10. #10
    Player
    AeraLucis's Avatar
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    Mar 2011
    Location
    Ul'dah
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    164
    Character
    Aera Lucis
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Forgive me if this sounds naive....

    but I always thought that Craftsmanship was for Main-Hand tool and Magic Craftsmanship was for Off-Hand tool.
    (0)

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