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  1. #1
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    DNO's Avatar
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    Dno Sensei
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    Should we be limited to only one craft class?

    http://forum.square-enix.com/ffxiv/t...mer-2011/page2


    In this thread it seems SE wants to limit us to only being able to level one craft class. What do you think?

    I think it worked in FF11 but unless they remove the repair system in this game completely OR let the NPC repair to 100% at a reasonable price its not a good idea.

    Ninja edit:
    Guys please stop with the this is "pure speculation" because it was said and i quoted the thread. All im asking is are you ok with it and why?

    The only thing we do not know is what will be limited. that is pure speculation but they are "thinking" about it so we can discuss it.
    (4)
    Last edited by DNO; 08-03-2011 at 02:05 AM.

  2. #2
    Player
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    LIKE this if you WANT TO KEEP the craft system in place where you can level each class as free as you want.
    (137)

  3. #3
    Player
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    LIkE this if you want SE to LIMIT us to one class per character
    (55)
    Last edited by DNO; 08-03-2011 at 02:00 AM.

  4. #4
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    As i said over there, it sounds like they want to limit "mastering" a craft to 1
    that doesnt nesisarily mean you cant max out the levels in each
    (16)

  5. #5
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    Dubont's Avatar
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    Dubont Matteus
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    Midgardsormr
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    you will be able to level more than 1 craft class no matter what. Idk about completely leveling them all though. There are other ways to "master" a class without limiting whether or not we can take it to max level.
    (6)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #6
    Player
    DNO's Avatar
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    Dno Sensei
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    Quote Originally Posted by TheVedis View Post
    As i said over there, it sounds like they want to limit "mastering" a craft to 1
    that doesnt nesisarily mean you cant max out the levels in each
    Well it will be silly to get a class to rank 50 and not be able to master it. Its still limiting it and SE has not limited us for DoW DoL or DoM yet so why DoH?

    The thread can stand stand. i can change it to master if you want but i think you get the point.
    (1)

  7. #7
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    Dubont Matteus
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    Midgardsormr
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    I think threads like this are why SE doesn't give "hint" info...people make threads based on what they suspect is meant...and then it turns into a 100 page ragequit thread over something that is completely different from what SE had intended...
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
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    Zkieve's Avatar
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    Skieve Shadowfang
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    Quote Originally Posted by TheVedis View Post
    As i said over there, it sounds like they want to limit "mastering" a craft to 1
    that doesnt nesisarily mean you cant max out the levels in each
    yes it does. that system you spoke about is extremely unlikely to happen .If that was the case they would had said so and not what they did say.
    Limiting to 1 craft per char is limiting 1 craft per char, is not hidden message or anything, is fully taken out of ffxi .
    (0)

  9. #9
    Player
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    Quote Originally Posted by Dubont View Post
    you will be able to level more than 1 craft class no matter what. Idk about completely leveling them all though. There are other ways to "master" a class without limiting whether or not we can take it to max level.
    Like what? lets give SE ideas on what the fanbase wants to do. I like the freedom others might not. i mean they are taken the PL aways and giving stats to ranks so we can be a "master" in all our DoW classes. the PL was a limit no one liked so why limit crafting?
    (0)

  10. #10
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    Quote Originally Posted by DNO View Post
    Well it will be silly to get a class to rank 50 and not be able to master it. Its still limiting it and SE has not limited us for DoW DoL or DoM yet so why DoH?

    The thread can stand stand. i can change it to master if you want but i think you get the point.
    well lets look at a few facts

    yoshi wont delevel crafters, so those of us with tons of 50s wont lose anything if its a level thing
    leveling to 50 doesnt mean anything if you cant synth everything because only "masters" can do so

    so someone who is a master blacksmith, can do master recipes, but cant do master recipes for lets say...alchemy
    but they can still do the regular recipes.

    theres also the fact we will see level caps in the future, and perhaps you have to specialize to go higher up? who knows


    but as it stands now, they said its a low priority so i dont think they know how they even wanna approach it when the time comes, and they arent even worrying about it at al(If it even happens at all)

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