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  1. #1
    Player
    StubHub's Avatar
    Join Date
    May 2012
    Posts
    60
    Character
    Stub Envy
    World
    Balmung
    Main Class
    Weaver Lv 34
    If things have went so far south that a healer is out of mp in the time it takes for requiem to wear and build a buffer of mp for ballad. It's very, VERY likely ballad wasn't going to save things anyhow.
    (3)

  2. #2
    Player
    Jeppo's Avatar
    Join Date
    Oct 2013
    Posts
    29
    Character
    Obo Jeppo
    World
    Lich
    Main Class
    Archer Lv 60
    Quote Originally Posted by StubHub View Post
    If things have went so far south that a healer is out of mp in the time it takes for requiem to wear and build a buffer of mp for ballad. It's very, VERY likely ballad wasn't going to save things anyhow.
    That is a very good point, and in most situations I would agree with you.

    However in 8 man parties if one of the healers inexplicably gets KO'd early on in the fight, which this can happen to even the best of healers. When they get revived, they will have very little MP. A Mage's Ballad in those situations could very well save the day.

    But oh dear, you only just used up your MP using Foe Requiem, and your MP hasn't recovered yet! You only get to use Ballad for 10 seconds, which is not enough. The revived healer is now completely out of MP, their Aetherflow/Shroud of Saints are still on cooldown and the other healer is struggling to keep up! The tanks die, then the rest of us fall soon after.

    You can argue that the Bard can pop an X-Ether so you can sing Ballad for a little longer, and if you are raiding with your static group, this is exactly what I would do. but I'm a little stingy when I'm in a Duty Finder group (X-Ethers are expensive, and if healers aren't going to use one from their stock, why should I?). I've no idea what skill level my comrades are when entering DF. I can make some pre-battle assumptions based on the gear they have equipped, but that's about it, and these days you can't even rely on that. And why I'll argue until I'm blue in the face that Foe Requiem is a great skill for bards, it shouldn't be used willy-nilly and the mark of a good bard is knowing exactly when to use it, if they should use it at all.
    (0)

  3. #3
    Player
    Zeny's Avatar
    Join Date
    Jul 2014
    Posts
    39
    Character
    Chipi Chapa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80


    The first time the bard early pulled with Foes Requiem, I said "Hey watch the FOEs." and went with it (he locked out four people). Then it happened again on the last boss and he tried to push it on a summoner...

    I'm not one to antagonize people, but please get into the habit of playing swift song after an encounter bards, because that way you will never unintentionally pull additional monsters or lock people out of a boss. This was in Syrcus Tower for anyone wondering.
    (0)

  4. #4
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zeny View Post
    snip
    Yup, Foe Requiem will absolutely pull aggro on any unengaged mob you get near. Its basically a debuff pulsing out from you, and it will put you on a mob's hate list.

    Using Swiftsong after each fight is good advice, thats what I usually do. This way you know any songs you were playing are cancelled and your MP can regen, while you run to the next fight a bit quicker. Honestly I see a lot of Bards that aren't proactive enough with this and other songs (when I'm playing another class).

    I just wish they would make Swiftsong instant cast, since having to stop moving to cast it is a little contrary to its function of movement speed. Thats obviously a minor complaint, but maybe people would use it more.
    (0)

  5. #5
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    It's sickening how few bards play foe in st or ct. Foe helps every single caster in the alliance not just your own party. The dps increase is enormous
    (3)

  6. #6
    Player
    Zeny's Avatar
    Join Date
    Jul 2014
    Posts
    39
    Character
    Chipi Chapa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by LunarEmerald View Post
    It's sickening how few bards play foe in st or ct. Foe helps every single caster in the alliance not just your own party. The dps increase is enormous
    Absolutely, I'm glad at least one of the 7 bards was playing it, lol.
    (0)

  7. #7
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 100
    It's been awhile since I last posted here. Do we have a definitive starting rotation of buffs at the start of a fight yet? What I've been doing so far has been doing its job, and I can achieve 400 overtime, but I'd like to know what you guys do . Thanks in advance!
    (0)

  8. #8
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    I think everyone has forgotten to point out how easy it is to cast a song, only to forget about it do to all the craziness going on during battle.

    Also no mention of Battle Voice. It double's the effectiveness of all songs except swiftsong for 30 seconds. When casting Ballad to restore a healers's low MP I may cast Battle Voice to speed up MP recovery and when it wears, to remind me to cancel Ballad.

    Battle Voice also likely works w/ Foe Requiem, though Foe Requim does not have any impact on your own DPS. In fact the only job it seems to have a substantial influence on is BLM and probably SMN pet's abilities.

    Army's Peon goes unused because you aren't able to see other players TP. And no one's going to spend the time to type out "Out of TP! Army's Peon plz!!!"
    (1)
    Last edited by Laraul; 10-11-2014 at 09:45 PM.

  9. #9
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Foe has just as much influence on SMN dps as BLM dps. It increases Magic damage, not elemental.
    (0)

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