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  1. #41
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aliquis View Post
    Also more casters like Blue Mage and Red Mage are something I would like to add."
    Red Mage, confirmed!
    (0)

  2. #42
    Player
    FriendlyUncle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    123
    Character
    Geneis Arcais
    World
    Moogle
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Brightshadow View Post
    Chemist has nothing to do with magic.

    I too agree that it probably is chemist because in the history of Final Fantasy we don't have many healers other than white mage, chemist, and now potentially dancer since in FFXI they were healers.
    No, Chemist doesn't have anything to do with magic but we also have no 100% confirmation. No video or document showing it was stated. It also wouldn't be the first time YP misspoke. See the great DEX vs STR debate for Ninja.
    (0)

  3. #43
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I doubt it will be Red Mage. Red Mage will be Fencer, not Musketeer.
    (3)

  4. #44
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aliquis View Post
    They just wont be equipped separately, on and off hand like FFXI or other games. It will be a paired main hand slot, Like monk had been on FFXI and is on XIV. Screenshots of rogue/ninja are dual wielders this is confirmed.
    The problem with this theory is that rogue/ninja will dual wield two of the same type of weapon in main/off hand and it makes sense to pair them. What you're describing is not.

    In 1.0 when they added auto-attack it was speculated that a dagger would be added to archer for close up attacks. SE said at the time that this would not be the case because the armory system is based on the weapon that's equipped. Allowing them to equip both a dagger and a bow would in fact not fit within the armory system and no close up weapon was added. That fact, as stupid as it seems, is the reason a bard/archer punches when it is up close for its auto-attack.

    While I hope your speculation is true, based on what they did with archer to solve the ranged/up-close attack does not lend to it being the case (barring a change to the armory system).
    (0)
    Last edited by AzakaTonnerre; 09-12-2014 at 01:51 AM.

  5. #45
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Amused View Post
    I doubt it will be Red Mage. Red Mage will be Fencer, not Musketeer.
    Would make sense if it was RDM though, since original FFXI Red Mage could also use guns and had marksmanship and heck one of the musketeer units (bastok army) were essentially Red Mages with guns.
    (1)

  6. #46
    Player KingAhmoseTheFirst's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    181
    Character
    King Ahmose
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Yea, I'm willing to bet that it will be Chemist also in Final Fantasy Tactics Chemist were able to use guns again back to FFX-2 where Alchemist was basically a white mage with a gun.. Plus if they are digging for roots of the FFseries Chemist would be it.. I also feel that chemist would be buff heavy class/job which specialize in Aoes.. I can already see its cast animation of chemist going into its unique bag and tossing potions.. lol.. so neat..
    so here it is again I just love this FFT style pic..
    (4)

  7. #47
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    I want Chemist SO BAD. So, so so bad.
    (4)

  8. #48
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Tupsi View Post
    Would make sense if it was RDM though, since original FFXI Red Mage could also use guns and had marksmanship and heck one of the musketeer units (bastok army) were essentially Red Mages with guns.
    FFXI Red Mage was not what a Red Mage should have been, in my opinion. They were support instead of being a physical / magical hybrid.

    Quote Originally Posted by Titor View Post
    I want Chemist SO BAD. So, so so bad.
    I want it too, and think it would be cool, but it would have to be reagent based for me to like it. Like, they actually must have the items to use them on other people. Otherwise it would be unfaithful, in my opinion.

    I realize this could be problematic for inventory space so perhaps we/or just Chemist could have a separate inventory for potions? I don't know.
    (2)
    Last edited by Amused; 09-12-2014 at 03:57 AM.

  9. #49
    Player KingAhmoseTheFirst's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    181
    Character
    King Ahmose
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Amused View Post
    I realize this could be problematic for inventory space so perhaps we/or just Chemist could have a separate inventory for potions? I don't know.
    Yea, I believe they would have there own unique inventory... Also they can use a similar system like ninja mudras to use for Chemist MIX ability..
    (0)

  10. #50
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Amused View Post
    I realize this could be problematic for inventory space so perhaps we/or just Chemist could have a separate inventory for potions? I don't know.
    Does a BRD have to carry around arrows? If they implement a Chemist class, the potions it uses would just be abilities. They would not need to buy/craft potions that they would use.
    (2)

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