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  1. #31
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Dragoon4life View Post
    Best solution so that everyone wins Leave B A and S ranks as they are and replace the Dailys with B rank only and drop the seals to 40. Get rid of weeklys altogether.

    40 x 7 = 280 < Find your B once a day easy and happy
    I'm okay with this suggestion as well. My only concern is that B ranks would start getting overcamped, but if they keep their current spawn rates and players are willing to help each other, I think it could work.

    Quote Originally Posted by Nalien View Post
    Add Allied Seals to;

    Grand Company Levequests.
    Regular Levequests if a notorious target spawns and is defeated.
    Guildhests; also add some Lv50 Guildhests.
    Various FATEs, like Northern Thanalans Chimera.
    The Challenge Log.

    Except for the Challenge Log, between 4~10 Allied Seals per would be good.
    I also like this suggestion because I feel that it would make a lot of the less popular content more relevant. I've been advocating that leves aren't really worth doing much anymore, especially once you've got all of your jobs to 50. Having leves reward things like Tomestones or Allied Seals after you've hit 50 would make them a bit more desirable, although hunting A and S rank mobs in a large player group would probably still be faster at this point.

    Adding Allied Seals to the Challenge Log would also be a nice passive way to earn them while doing other things. This could be tied into hunting the existing B, A, and S ranks, or with completing a certain number of NM FATE's... maybe even something as simple as "kill 100 enemies of comparable level to your own."

    Another thing they could do is expand the existing Hunting Log to accommodate the B, A, and S ranks, as well as the FATE NM's, and then have Allied Seal rewards for killing each mob for the first time. There could also be an achievement reward of some sort for defeating all of them, like the existing Hunting Logs have.
    (0)

  2. #32
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gerolan View Post
    The "go play something else while you wait and just keep eye on fate sound" doesn't really cut it, you shouldn't have to go play another game while waiting on something to do in this game. Defeats the purpose of playing XIV if your tabbed out doing other stuff due to a poorly implemented system.
    We are talking about showers, not other games ^^
    (0)

  3. #33
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MomomiMomi View Post
    I think it's also pretty amazing that the weekly hunt is easier to do than the dailies.

    This obviously needs to be changed still.
    Pretty much this. They should swap the daily and weekly hunts and adjust the rewards. Doing a shout in zone to find the B rank (or just finding it yourself since it's always up) is really easy. Currently I ignore the daily hunts unless I happen to be running by one because it's STILL not worth it for the fates given the potential time invested waiting for a specific fate vs. reward.
    (0)

  4. #34
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    Here is one of my ideas for potential changes to how Hunts work.
    I have put notes in blue italics below my proposed changes.

    Daily Hunt Bills are changed to the following:
    - 1 set of high level mobs, 3-5 mobs of that type per set. Awards 5 Allied Seals for the set.
    - 1 B Rank Hunt Mark. Awards 5 Seals.
    - 1 Fate Boss monster. Awards 10 seals.
    - 1 A Rank Hunt Mark. Awards 20 Seals to anyone with the Bill and anyone in their party.
    - Completion of the entire Daily Hunt Bill. Awards 10 seals.
    - Totals seals earned = 50.

    This spreads out what you are finding to provide variety as well as removes A Marks from the open to anyone pool to help minimize the Hunt Mark "Zerg Swarm" that is causing so much animosity in the game.
    Making it so that A Marks give rewards to the Bill holder plus their entire party rewards players working together towards a common goal.
    How I see this happening is a person with a bill goes to an area and finds his A Mark. Since he cannot solo it, he then asks over chat for people to form a party with him to assist. People wanting the rewards from the mark offer their assistance, group up with him. They kill the mark and everyone is rewarded
    The completion of the entire bill reward is extra incentive to do the parts of the bill that you may normally skip over such as the FATE Boss mark.

    Weekly Hunt Bill is changed to the following:
    - 1 S Rank Hunt Mark. You receive standard kill rewards for S Rank, additional seal rewards are given through Bill completion).
    - Completion of the Weekly Hunt Bill (automatic since there is only one Mark to kill). 50 seals.

    The Weekly Hunt Mark is simply changed from an A Mark to a S Mark and yields greater reward.

    Standard Rewards for Killing Hunt Marks:
    - B: None unless you have the Mark Bill (see above for Hunt Bill rewards).
    - A: None unless you have the Mark Bill (see above for Hunt Bill rewards).
    - S: 50 Allied Seals, 100 Mythology Tomes (reduced from 200), 20 Soldiery Tomes (reduced from 40), any additional Seals from the Weekly Hunt Bill completion, small percent chance that you may get a Blood-spattered Tome.

    B Marks and A Marks are now tied to Daily Hunt Bills while the Tome rewards for S Marks have been reduced so that S Marks are more of a supplementary way to get Tomes and not the primary (due to ease) way to get Tomes.

    Other Changes and Tweaks:
    - Add a weekly cap of 500 Allied Seals. May be removed later when new gear and currencies for getting that gear become available.
    Right now Allied Seals are one of the ways to acquire top-tier gear (excluding High Allagan) yet it does not have a cap to it such as the Soldiery Tome cap or the lock-out for ST or SCoB.
    It makes it extremely exploitable and breaks the precedence of gating gear progression that SE has established with all other top-tier gear. While adding a cap may potentially reduce the number of players that are doing S marks, I foresee a good number still doing them for the Tome rewards as well as the chance of getting the Blood-spatter Tome drop.

    - A Ranks and S Ranks may need a reduced respawn time.
    This is to accommodate for A and S Ranks being tied to Mark Bills as it would suck if you miss out on potentially being able to do them due to it not spawning or not spawning enough.

    Overall the goal of my changes is to make it easier to obtain seals using the Hunt Mark Bills while lessening the Hunt Zerg rush and maintaining a paced gating mechanism for upgrading gear using Allied Seals.
    Using the proposed Seal Rewards that I have laid out a person could pretty much reach their weekly cap of 500 by doing their full Daily Mark Bills everyday and then their Weekly Mark Bill.
    ((5+5+10+20+10)*7)+(50+50))= 450 leaving it a few short of cap where you could make up for the difference by helping others with A Marks or doing S Marks.
    At 500 seals a week a person would be able to either upgrade one Accessory piece of gear (right side) per week or two main gear pieces (left side) every three weeks.

    I also really liked the suggestion of adding something to do with Hunts to the Challenge Log and giving additional Allied seals through that as a reward.
    (0)
    Last edited by TouchandFeel; 09-12-2014 at 12:04 PM.

  5. #35
    Player
    Join Date
    Sep 2013
    Posts
    305
    Quote Originally Posted by Felis View Post
    Start the game on PS4 -> go to the FATE place -> start remote play with the VITA -> place the VITA somewhere save in the bathroom and increase the sound volume -> take a shower -> if you hear the FATE music, run out of the shower, end remote play and play on the PS4
    You know, pardon me for being gross, but I was actually taking a shit while waiting for Tower of Power, I think it was. An Animus book FATE. It actually popped while I was wiping up. TMI, but you see why it's not really ideal to take your Vita in the bathroom with you. And besides, even with the sound all the up, I'd doubt I'd here it over the rush of water.
    (0)

  6. #36
    Player
    Join Date
    Sep 2013
    Posts
    305
    Quote Originally Posted by Tetsaru View Post
    I'm okay with this suggestion as well. My only concern is that B ranks would start getting overcamped, but if they keep their current spawn rates and players are willing to help each other, I think it could work.
    I don't think they'd be overcamped. With the 5 second spawn rate, and if they can only get rewards once a day, no one's going to keep hunting the same mark over and over.
    (0)

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