Quote Originally Posted by Dragoon4life View Post
Best solution so that everyone wins Leave B A and S ranks as they are and replace the Dailys with B rank only and drop the seals to 40. Get rid of weeklys altogether.

40 x 7 = 280 < Find your B once a day easy and happy
I'm okay with this suggestion as well. My only concern is that B ranks would start getting overcamped, but if they keep their current spawn rates and players are willing to help each other, I think it could work.

Quote Originally Posted by Nalien View Post
Add Allied Seals to;

Grand Company Levequests.
Regular Levequests if a notorious target spawns and is defeated.
Guildhests; also add some Lv50 Guildhests.
Various FATEs, like Northern Thanalans Chimera.
The Challenge Log.

Except for the Challenge Log, between 4~10 Allied Seals per would be good.
I also like this suggestion because I feel that it would make a lot of the less popular content more relevant. I've been advocating that leves aren't really worth doing much anymore, especially once you've got all of your jobs to 50. Having leves reward things like Tomestones or Allied Seals after you've hit 50 would make them a bit more desirable, although hunting A and S rank mobs in a large player group would probably still be faster at this point.

Adding Allied Seals to the Challenge Log would also be a nice passive way to earn them while doing other things. This could be tied into hunting the existing B, A, and S ranks, or with completing a certain number of NM FATE's... maybe even something as simple as "kill 100 enemies of comparable level to your own."

Another thing they could do is expand the existing Hunting Log to accommodate the B, A, and S ranks, as well as the FATE NM's, and then have Allied Seal rewards for killing each mob for the first time. There could also be an achievement reward of some sort for defeating all of them, like the existing Hunting Logs have.