Not sure if it is Fun to you but if you dive into:
- Desynthesis
- Crafting
- Catching the big fish
- Sightseeing
You will be busy for months.
Not sure if it is Fun to you but if you dive into:
- Desynthesis
- Crafting
- Catching the big fish
- Sightseeing
You will be busy for months.
To other people like me, this is fun.As for crafting, don't get me started please... Crafting is AWFUL, it's a broken system where you need to actually level all crafts up to get all the skills required to craft high level things, that's not fun.
It's all the 'signing in and waiting to do the things I enjoy' vs. 'actually doing the things I enjoy' that's had me spending a lot less time in game. I enjoy Frontlines but the queues are so unnecessarily bad, and I'm in Twin Adders even which sucks by and large so it would be even worse in one of the other GC's. I might get to do 2 matches in an hour if I'm lucky, I've given up after an hour wait before. You don't go to an amusement park so you can experience the joy of spending 95% of your time standing in lines for 2-minute rides right? But we've been conditioned to accept it and just go on autopilot in both cases, because we're limited in what we can do without losing our place in line. Wish instead of designing content that's too grindy for the overwhelming majority to do like AF gear focus on quality of life issues like so much waiting, and Withdraw spammers, etc.
Parley!
/10chrs
8-man tank hydra runs.
I'm sorry, I cannot adequately answer your question. Your definition of fun and mine may not be the same, and suggestions other people have made have been summarily met with rejection, dismissal, and a statement that equated to them being mistaken for considering the other parts of game you have not sampled yet to be fun.
What is being said to you, is that there is a large part of the content, both in the mechanical and the social aspects, that it seems you have not tried. It is recommended that you take the effort not to pigeon-hole your experiences in the game, but broaden them. There is a lot that you simply have not done, have not tried and may consider fun if you do actually try them.
SE has provided a phenominally ridiculous variety of different things to do in this game. I find most of them to be fun, and I'm glad for the variety. Variety is what an MMO SHOULD provide.
But, the downside of huge variety is that any specific activity is going to have only a small representation in the game, at least at first. For a player with only a few, specific interests, a good MMO is going to dry up VERY vast for them until it has a chance to grow and expand.
It sounds as though the OP is the latter type: there's only a few things they like to do in-game (endgame raiding being the primary), and there's not a whole lot of that available at the moment. My advice would be to either sit tight and wait for SE to add more content (the game's only a year old - there WILL be more content coming!), or expand your interests and explore some of the other content the game has to offer.
Leaving the game for another MMO is also an option - particularly for an MMO that's been around for five years or more. Those games will have had more of an opportunity to build a huge and robust endgame. I don't know enough about other MMOs to recommend one with a good endgame raiding community, but I'm sure there's one somewhere.
Then its time to "make like a tree, and get out of here"
You only get out of this game what you put into it, I think. I'm extremely indecisive and there is a lot to do, so sometimes i just sit there rocking back and forth wandering what to do: Marks? Roulettes? Leves (crafting), Level another DoW? Try (and fail) to get rich? Stock up my retainers and gather? Level my Chocobo? Help that person in FC? Try (and fail) to make friends that want to do the same things as me? Try to contribute positively to a community filled with hate over hunts and other stressful parts of the game?
I played since beta 3, burned myself out, my friends played less, I moved from Fc to Fc trying to find one just right, tried (and failed) to make my own FC, and eventually quit for 3 months. Forcing myself to be hardcore in order to progress didn't work, now I don't even care, the simple things are why i still play, and maybe i will make the right friends who will help me out and who I can help.
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