because 110 gear and 20% boost is enough nerfs already ? nerfing it more is counterproductive, T5 is a boss that teach players some mechanics for future encounters , if u dont learn anything from it , then the Turn has no purpouse.Then why not pull a demon wall, like said above? I'll be honest, the dreadknights and snakes are the only reasons why I'm no good with it, as well as the 5x liquid hell. Already tried turn 5 three times, one of which was with a static of someone else's, which failed completely (Twice)
The only thing I agree with OP is that it's hard to ask others for help, at least it is a pain for me to ask for help. But to say that echo doesn't help and SE need to remove mechanics such as twisters or divebombs is plain dumb. I cleared coil 5 just recently due to big help from echo that makes dreadknight phase super short and practically you just only need to be able to avoid divebombs and twisters now - all dps checks are long gone already in T5.
About "casual players having hard time in endgame content" - I literally am staring mouth open at some of my fc members that beat content like monsters now though even 2 weeks ago they derped at everything they did. People that actually try as best they can to learn at least from their own mistakes - they do beat endgame content and get more skilled and self confident for the next content to come out.
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