Quote Originally Posted by Nalien View Post
snip
Well the dungeon would have to force you to switch jobs otherwise there'd be no point in designing it to allow a switch in the first place because you could just run it without switching and be no worse for the wear, our classes aren't so vastly different from each other where you'd need to have 4 blm over 4 different jobs and vice versa. It'd also have to alleviate the CD when switching.
In other words, it'd just be a waste of dev time with our current system.