Quote Originally Posted by AttacKat View Post

Sorry, game went dead because it has crappy infrastructure, 3-5 sec lags in instances, mobs doesn't display when you have 20+ people at loc, dysfunctional retainer market, TP taking up to 5 mins, and lack of MMO play-ability. Back in Closed Beta, many players complained that ARR shouldn't trash everything 1.23 offers, and should keep some aspect of it. This is one aspect that is worth consideration because it changes the current monotone endgame raids.
Please don't marginalize, there were plenty of people content with the content given during beta. A lot of the problems you're mentioning didn't exist in beta due to the large amount of restrictions. On a different note, I personally don't like the thought of using multiple jobs for a dungeon. It'll restrict members (not everyone has multiple jobs, like how my alt only has Warrior leveled), it creates division amongst jobs, and it prevents players from playing their favored class. I wouldn't mind having 1 or 2 dungeons like this, but I don't want them to convert back to this format