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  1. #11
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by tymora View Post
    So by catering to the specific group of people who likes to play only ONE job, the people who likes to play MANY jobs should get shafted?
    Discrimination much there?

    We should just go the whole mile and making "job-switching" dungeons include crafting, mining. I would love to hear the bitching.
    Roulette should match up people with a whole range of jobs necessary to clear the said dungeon.
    -
    I don't think you quite seem to grasp what catering and discrimination means. If they would have catered to people who like to play only one job and discriminate people who wants multiple, you wouldn't be able to switch jobs on the same character. You would have to make an alt for every new job you would want to level. Right now, the game allows you to switch jobs on the same character (outside instances) so you can experience dungeons from another job's perspective without having to create another character to do so. That's not catering to anyone, that's called a compromise.

    And you didn't even address the issue about balance, probably because you know as well as I do that this is what's going to happen.

    I find it quite hilarious that someone like you, that has every jobs and craft at 50 on the same character, would say that Square Enix caters to people playing only one job.

    Quote Originally Posted by Tupsi View Post
    I did find that kind of funny..then again, people love the simplistic, universalized nature of this and other themepark MMOs.
    Do you know what I find funny ? That with the amount of criticism you do, you're still here, playing the same game as all of us. Then I guess that there must be something in this simplistic MMO that keeps you playing, just like the rest of us.

    Quote Originally Posted by SeraviEdalborez View Post
    People who only play one job act like their job can't still do other things.

    If your only job is tank, you can still DPS.
    If your only job is healer, you can still DPS.
    If your only job is DPS, good dedication I guess. Hope you're really good at your job.

    There is absolutely nothing wrong with the INTENT of OP's proposal: to allow job changing in a new kind of dungeon to encourage optimization. People will of course twist it to bash people who don't have the drive to play more than one job or learn enough about their one job to do more than one thing at a time. That doesn't make the idea inherently flawed.

    Caring about hurt feelings is going to kill so many prospective ideas.
    You know that if this would be implemented, nearly every dungeon would be HM Brayflox with a new skin and that DPS players would be relinquished to play the same 3 jobs, jobs that not everyone enjoys playing.

    I agree with making dungeons more difficult but I disagree with the ability to be able to switch jobs in the instance. Sorry if I don't feel like homogenizingevery dungeons and playing jobs that I despises just so you can clear a dungeon 2-3 minutes faster.
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    Last edited by Dwill; 09-10-2014 at 09:43 AM.