how did these dungeons work? I joined only after 2.0 so I'm pretty ignorant, but it would be nice seeing something more "consistent" since lately even the newest dungeons are too easy and become soon boring.
People still wipe at Aurum or Stone Vigil, but everybody can clear Hullbreaker without the slightest ounce of effort.
I know right?! Isn't that crazy?!
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