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  1. #1
    Player
    Loki's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,252
    Character
    Loki Vanheim
    World
    Spriggan
    Main Class
    Scholar Lv 90
    The fact that new players can lv up 1-50 in a week and have access to hl dungeons with bad gears and no experience by skipping 50% of the game doesn't help at all either imo.

    Anyway some of us say that the game should teach each job better to players, come on the game won't show them how to use their brain, they have just to read skills descriptions and test it, or listening advices from others (when it's useful). We have very few skills, tutorials that no one read, guides on the net etc etc, if certain players are just lazy and don't care about the way they play, you can't blame SE for that ^^'
    (1)

  2. #2
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Loki View Post
    The fact that new players can lv up 1-50 in a week and have access to hl dungeons with bad gears and no experience by skipping 50% of the game doesn't help at all either imo.
    Anyway some of us say that the game should teach each job better to players, come on the game won't show them how to use their brain, they have just to read skills descriptions and test it, or listening advices from others (when it's useful). We have very few skills, tutorials that no one read, guides on the net etc etc, if certain players are just lazy and don't care about the way they play, you can't blame SE for that ^^'
    Well you can compare XIV in terms of XI with this one picture:



    The tools needed for newbies to learn the game is ALREADY in place, it helps them learn the basics. Outside of that... players should learn from experience (the point of leveling from 1-max level) and their fellow players (sadly the DF and speed of combat in general stifles player communication outside of the <Hello!> and <Thanks for the party!> messages). As a bit of nostalgia, I did like XI's way of throwing you into the world to figure things out on your own. I didn't seem to mind it back then, probably because everything was new and full of wonder. Than again that is the case with most MMOs.

    Stripping any depth or complexity to the game just makes it more boring, and is a poor excuse implying that newbies are too stupid to learn. The case is most people will learn given enough time, through experimentation and player interaction. This can be further helped by using quests and the like to teach players how to utilize their job correctly.
    (4)
    Last edited by Magis; 09-10-2014 at 04:01 AM.