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  1. #1
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Tim Buckley did a great writeup about Wildstar which kind of illustrates the shift in player mentality. I will link to it here. I get that lots of people are crying out for hardcore content (not exactly the point of the OP but it ties together) but one thing this game is doing is taking the MMO genre outside of the traditional space of PC only. It's appealing to a whole other demographic.

    People like my son who is 9yo. He is fully capable of playing and keeping up with me (he's level 50 now and we have been starting on end game content and getting his ilevel up) but only with the controller. The mouse and keyboard layout is a little overwhelming for him right now. He is no hardcore pro and his rotation could use some work but he's DPS and he does well enough. My wife is another one who is slowly learning to play. For the most part all she plays are games like Candy Crush, Bejeweled or once in a while Skylanders. Just like my son, she could never use the mouse and keyboard setup but can figure out the controller a little easier. As it is, the game is a little intimidating for her at times but it eases you in at a pace that seems to work well for her.

    It seems that most people (posting on the forums) expect everyone who plays to be on the same level if skill that they are and if you arent on that level of skill, you shouldnt be playing. What a crummy way to look at it. I like the way that SE is handling this game, its something that is possible for people with little to no experience in MMO's or even games in general can pick up and give it a try. Who knows, people like my Wife and Son may become the next wave of hardcore MMO enthusiasts all because this one particular game was user-friendly enough to allow them that taste that got them hooked.

    TL;DR
    If your issue is the part you highlighted in bold because it "dumbs down the game" just remember that you are not the only type of player SE is targeting. There are other games coming out that may end up satisfying your needs if this game isnt cutting the mustard. This is but a single game in the Sea of MMO's Let it be it's own thing or at least offer ideas from within the parameters the devs are working within.
    (4)
    Last edited by MageBlack; 09-10-2014 at 12:53 AM.

  2. #2
    Player
    Valtiel13's Avatar
    Join Date
    Sep 2011
    Posts
    20
    Character
    Valtiel Serraph
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Making something accessible and making something with depth is not mutually exclusive. I feel like the OP completely misrepresents the quoted statement. Making something easy to understand does NOT mean the same thing as making something easy or simple or devoid of depth.

    I agree that this game isn't doing a great job at showing players the basics. Better quests for classes/jobs or something along the lines of WoW's proving grounds could be helpful.
    (1)