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  1. #14
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    I like this game very much but the thing I dislike about it.

    The combat forces you to play by their rules, no matter what each battle is the same just dodge attacks tank heal and fight you cannot back out of the fight and devise a plan or kite and revive targets keeping the monster alive till people's weaken wears off for another round.

    You die retry - die retry like a revolving door that just takes you to the same spot over and over.
    Even Paladin can't raise during combat.

    I remember FFXI BCNM fights where whole party would wipe me as Paladin pops invincible raises whm. whm raises everyone else me kiting and if we won or lose at least we did it our way not the games way.

    Here its if you croak its back to the drawing board.

    Forgot to put my reason which is- let's say the healer is doing great but the paladin cant keep the hate which causes everyone to die but everyone else was keeping up or lets say DPS screws up now not enough damage to kill mob or healer cant heal good enough forcing the other healer to take all the weight. its punishing others if tank dies no recovery because even if hes revived weaken status or if 1 healer dies its not enough to keep them all up cost to much to revive other healer causing others to die.

    then rewind and some people stop trying get bored of same fight begin to get sloppy.

    Then you have the problem on your hands where a Whole Team says to themselves after trying the fight over 50-60 times do I wanna try this again for a item im burned out on this run and which no reason to go back and help others or do it again.

    Causing less help. Other than this its a great game and fun I cant wait for the golden saucer.
    (8)
    Last edited by HeroSamson; 09-09-2014 at 05:27 PM.