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  1. #1
    Player
    JimmyDean's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Ultimate Warrior
    World
    Hyperion
    Main Class
    Marauder Lv 50

    Keeping the game basic for new players?

    I was reading through the last live letter notes and came across this.

    Q: Do you plan on adding buffer or debuffer roles?

    A: At the moment we plan on continuing with the three current roles: tank, DPS, and healer. If we added more roles to these three, it would become more complicated to decide which job fits into which role, and I believe new players will be joining the game in 3.0 so we don't want to make it difficult for them to understand. For the time being we would like to keep the number of roles as it is as we move forward.

    Really?? Keep in mind the question asked is irrelevant. The answer is where the problem lies "In Bold". Is the dev team assuming that new players are incapable of figuring anything out? This is not the mindset that i am looking forward to in the evolution of this game. That's fine if he wants to keep these 3 roles but his reasoning for doing so is not a good one.
    (19)

  2. #2
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I dunno, even current players seem to have a hard time grasping our simplistic combat system without anything else more complicated being thrown into the mix. You give your average modern day gamer too much credit.
    (15)

  3. #3
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by ElHeggunte View Post
    You give your average modern day gamer too much credit.
    Pretty much this.


    I remember one of the quotes about why they took away our ability to check/uncheck quests in our log to show up on the hud was because "it confused people when their quest disappeared from the hud"

    REALLY!? (for those who don't know until... phase 3 or 4. You could use the check boxes next to quests (like they ones they added in 2.1 but they were actually useful) to totally hide quests from your UI. Instead of the current system where if you have less than 4-5 quests you can't do anything about them showing up)

    Also don't say "you can hide that UI element" it is also used as the timer/score board for every instance.
    (0)
    Last edited by Zarzak; 09-10-2014 at 03:23 AM.
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  4. #4
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zarzak View Post
    Pretty much this.


    I remember one of the quotes about why they took away our ability to check/uncheck quests in our log to show up on the hud was because "it confused people when their quest disappeared from the hud"

    REALLY!? (for those who don't know until... phase 3 or 4. You could use the check boxes next to quests (like they ones they added in 2.1 but they were actually useful) to totally hide quests from your UI. Instead of the current system where if you have less than 4-5 quests you can't do anything about them showing up)

    Also don't say "you can hide that UI element" it is also used as the timer/score board for every instance.
    Yeah, I recall that post. That's the bar that has been set, ugh. As an "alternative" they made the recommendation window... which is totally worthless. Thankfully the tracker returned, though it's kind of dumb that the tracker will always track quests, I'd rather have it clear unless I am doing something important.
    (0)

  5. #5
    Player
    SevValen's Avatar
    Join Date
    Aug 2014
    Posts
    140
    Character
    Sev Valen
    World
    Brynhildr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ElHeggunte View Post
    I dunno, even current players seem to have a hard time grasping our simplistic combat system without anything else more complicated being thrown into the mix. You give your average modern day gamer too much credit.
    This I ran too many titan ex with people who just suck , there was this one group where 3 peopele would die constantly form the first plume , they wouldn't stack tight behind titan`s booty, they would put gangolas real close together, after 4 wipes you would think they'd get the flow but nope, I even told them that they sucked, they did respond but saying I sucked which threw me off when I was always the last one alive
    (0)

  6. #6
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    It's because it's a "baby's first time" game, that's why. They got this game as simplified as you can get...
    Semi off-topic but I remember in Beta forums, a lot of us asked for Cura - Curaga - Curaja x Fire - Fira- Firaga spells
    instead of Cure I, II and III and they responded because they didn't want it to be to complicated to understand.
    It's a little insulting to be honest and the games already watered down to even a caveman can play this game...
    so that's a sad reasoning.
    (21)
    Last edited by Mugiawara; 09-09-2014 at 12:57 PM. Reason: Added.

  7. #7
    Player
    KizunaBlade's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Yakuto Totoku
    World
    Zalera
    Main Class
    Scholar Lv 80
    Yeeaaah that reason seems a bit....wonky. If his reasoning for not adding a new role is to not confuse NEW PLAYERS...then why not remove everything ever? Even tho I have played many MMO's I was confused when I started this game....every new player will be confused by SOMETHING when starting a new game. Even more so if this happens to be their first game, in which case the existing three roles will already confuse them anyway. I dont see the logic in this.....the "i don't wanna confuse new players" thing never stopped any other MMO from pumping out as much new content/roles/races as they could.

    So I agree with you, the reasoning for not adding a new role makes little to no sense, I would like a more legit reason XD.
    (2)

  8. #8
    Player
    Armell's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Armel Falzen
    World
    Excalibur
    Main Class
    Archer Lv 50
    I'm sure they also said that they'll be keeping the same sort of stats on the gear, without having any sort of 'gear set attributes' because it would be too complicated. They must think we're all thick as shit...
    (6)

  9. #9
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Armell View Post
    I'm sure they also said that they'll be keeping the same sort of stats on the gear, without having any sort of 'gear set attributes' because it would be too complicated. They must think we're all thick as shit...
    Err.. I bet a huge percentage of the playerbase has spent a tremendous amount of time playing WoW. Gear sets are sorta the norm over there. Hell, it's the Gold Standard of MMOs and, uh, it's 1000000x more complex than this game.

    As for the lack of buffing... it makes me sad. I remember playing a priest character in other games and standing on the corner in noobville just so I could buff the crap out of lowbie characters as they ran out into the world for the first time. It was great.
    (1)

  10. #10
    Player
    JimmyDean's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Ultimate Warrior
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Yeah. It's not just about the roles. That method of thinking goes into whatever new content they think about introducing. Straight from the horses mouth.
    (2)

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