Quote Originally Posted by Nalien View Post
Not going to happen until SE eases the demand on Hunts or Allied Seals.

2.4 could help, but I doubt it; new Tomestones will make Sands of Time fairly irrelephant, unless they go for the exact same upgrade system, but those will be capped weekly. Meanwhile, Sol will be uncapped so demand for Sands should increase... I imagine it will be a net gain in demand, unless crafters get to make some i110.

Demand for Allied Seals is just too high, unless SE puts in an alternative to Hunts, too many people are going to want to do them and it'll remain a zergfest. If they treat this like T2 and go "Well people have organized, so we'll leave it like this", I'll punch an emu in the neck. There is only so much stupidity from the developers I can take...
What I think is this. If they truly feel that the rate at which people are getting sands and such from hunts, but left it alone, it will be fine. They will just change it entirely for 2.4. I mean you'll also have unlimited ST at 2.4 to get Sand/Oil as well, plus anyone who does Second Coil already will be able to do that as much as they want as well. So, like they did with T2. Leave it as is. When the next iteration comes out, don't make the same mistake. Which is what they did, Second Coil doesn't have a cheeseable soft enrage on any fight.