Quote Originally Posted by Shougun View Post
Promotes prejudice XD, I'd rather not see it even be an option. I like the idea that in order to force segregation it causes stress, meaning only the most serious will do it - if you make it easy more will do it.
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Not the most serious, the most lazy. Just because someone hasn't done an encounter before doesn't mean they are bad players. This thing the OP is suggesting promotes lazy (not to mention rude) play.