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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by TomTom1968 View Post
    You can call the people opening win/kill/farm parties elitists but ppl joining these fights without meeting the requirements are selfish at least. What's worse? Asking for people in the same boat or claiming to be something you aren't. I don't know.
    Good question :P

    If I had infinite resources, official development experience ? lol, and an mmo (really goes under resources, so.. so.. expensive :P) - I'd probably try to enforce solo "proof of ability" contents, and then either depending on demand allow the option to segregate further but encourage not to.. or just not allow it.

    The reward would have to be significant for the hardest contents, but not something that would cause people to level up fake characters just to abuse the new person benefit. Serious thought needed for a reward, but I don't think the current one is large enough for the really hard contents - more of a nice thing to see if it works out.

    Again though, because I wouldn't want bad players just getting encouragement to be bad I would set up Job quests at given ilvl tiers ensuring you can indeed play your job. Job quests used to be harder but SE nerfed em.. perhaps for intro to level 50 it should be this way, I don't think it should be that way for all time though. I know it is impossible to prevent all scenarios but the hope here would be you see a player join that is new, you're excited to teach them because helping people is fun and because oh wow! you get the chance to earn x awesome tokens or chest, and then finally you know they don't suck completely because they finished that really hard solo* quest(s) you did and there is no way they could have been carried through that synced quest.

    *Any scenario that is largely self driven proving to yourself, with limited stress from others, that you know your job. Making this your "I'm not a noob" ticket. Wouldn't need a "no new people" button if everyone you saw wasn't an un-trainable mess lol. I know what you say about really bad people who got pulled through content.. maybe we can fix a large amount of that issue without addressing it in the social sphere? I think most people are trainable but just need to be given the chance and tools*, I like teaching and explaining mechanics, but as I said I've met a few people who just don't care to learn or are not currently in the right mindset to apply the knowledge they're taking in. *The tools is a big thing that is harder to train, and something that I think SE could greatly help with by making these suggested quests.
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    Last edited by Shougun; 09-08-2014 at 06:28 PM.