I am doing them mainly on the weekend where I have time and the head for waiting lol. I try to combine the waiting time with crafting but this is by no means enjoyable. Hell, I can do 6 Ixali quests in a bit under an hour, I can do 6 of any other beast tribe quests in 30-40 minutes. But for 20 seals, SE thinks it is a good thing to make players wait 2-3 hours? As a daily?

I just don't get their concept when they design such things and I also even wonder if they TEST what they are about to implement. If they did, I can't imagine that all their testers said "that was a great and enjoyable experience, I had to wait over 2 hours for this rare FATE, it was totally worth it and I feel that I have accomplished something".

I just don't know, did they change quest designers after 2.1? Since 2.2, a lot of what they introduced is way over the top (Desynthesis, AF dying and Choccobo levelling, I look in your way) and quite annoying to me.