This is why i started doing hunts i try waiting but after a hour or sadly 2 your better off killing 2 A ranks
This is why i started doing hunts i try waiting but after a hour or sadly 2 your better off killing 2 A ranks
I really don't do the FATE hunts actively as standing around watching the grass blow isn't very fun. I'll camp them on days I do my housework when I can just turn up my speakers while cleaning my house and listening for the FATE music to start.
They need to either remove the fate or make them pop much more often or raise the reward from 10 to 20-30 seals.
I am doing them mainly on the weekend where I have time and the head for waiting lol. I try to combine the waiting time with crafting but this is by no means enjoyable. Hell, I can do 6 Ixali quests in a bit under an hour, I can do 6 of any other beast tribe quests in 30-40 minutes. But for 20 seals, SE thinks it is a good thing to make players wait 2-3 hours? As a daily?
I just don't get their concept when they design such things and I also even wonder if they TEST what they are about to implement. If they did, I can't imagine that all their testers said "that was a great and enjoyable experience, I had to wait over 2 hours for this rare FATE, it was totally worth it and I feel that I have accomplished something".
I just don't know, did they change quest designers after 2.1? Since 2.2, a lot of what they introduced is way over the top (Desynthesis, AF dying and Choccobo levelling, I look in your way) and quite annoying to me.
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