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  1. #11
    Player

    Join Date
    Jun 2011
    Posts
    8
    Pretty please, and <call> would be great too. I miss those!
    (0)

  2. #12
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    liked, and support +1

    More people should please show support. Once you have the /tell chime, you realize how important helpful it is. Very minor change they can implement easily.
    (0)

  3. #13
    Player
    Libtech's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    41
    Character
    Deacon Blues
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    This was a nice feature to have in XI. Liked +1
    (0)
    long days and pleasant nights

  4. #14
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Yes please to this, and <call> hate it when people are afk when you have a full party.
    (3)

  5. #15
    Player
    Vix_Spellweaver's Avatar
    Join Date
    May 2011
    Posts
    68
    Character
    Vix Kujata
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    There are non intrusive apps that accomplish this. They don't use any injections, just resolution scanners and in no way interact with the games files. Just a thought for folks who want a way around this problem, w/out getting banned for violating SE's rules.
    (0)

  6. #16
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    agreed with OP
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Just throwing in my support for both a /tell chime and a <call> notification as well. Both features would be very nice.
    (0)

  8. #18
    Player
    Vix_Spellweaver's Avatar
    Join Date
    May 2011
    Posts
    68
    Character
    Vix Kujata
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    And yeah, a <call> ability would be nice. Honestly it wouldn't mater much to me, I personally have this games audio toggled off. And until they get something as basic as being able to turn down the wind volume or birds chirping in the forest...Its not coming back on. It seriously interferes with voice chat communication to have everything set to low volume, but the ambient background audio is blasting away %100.
    (0)

  9. #19
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Striker_Zero View Post
    Please add some kind of sound when you receive a /tell. A lot if times I miss a /tell because there is no sound associated with it. A "ding" or "ping" or something to alert the player of a /tell would be great. The sound they had in FFXI was perfect.

    Thank you
    No this is a bad idea cause then botters will know when someone is sending them a tell whle they are watching tv or somethign adn come running back to reply
    (0)

  10. #20
    Player
    MelonPie's Avatar
    Join Date
    Jul 2011
    Posts
    51
    Character
    Nae Wadatsumi
    World
    Alexander
    Main Class
    Gladiator Lv 20
    I would like to get a chime sound for tells. In fact the exact same sound as XI would be fine...
    (0)

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