Quote Originally Posted by Estevo View Post
You are correct to an extent. Yoshida has stated in multiple interviews that he's going to play it simple and safe for a year or two to come, just to set up the fanbase, the world, and give it a good amount of content, I'm sure also to give the team time to think of creative systems as well.

So as much as I believe they should stop playing it safe, I believe they will when they feel the time is right.
The problem with that is this:

The longer the game sits in its current state, the harder the recoil is going to be when they DO add depth and variation amongst the classes. As it stands, 80% of the playerbase hails from the WoW Playerbase/forums due to the game's current simplicity and "easy mode" content which most WoW Players are used to and enjoy.

Just look at the recoil the EX-modes, Atma, and coils have had. Most players to even attempt and beat most EX battles, coil turns, and farm the Atma hail from the 20% of the playerbase that don't derive from WoW. You may think me biased but I'm not. I USED TO BE ONE OF THEM. So I know WoW in and out. However once I picked up FFXI, I dropped WoW like a bad habit. Yes, I hold some resentment for the game(not going to get into why) but that has no impact on the above stated facts.

My point is this: The sooner they get creative again and add depth to the classes and games, the less severe the backlash is going to be.