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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Redemption View Post
    Seriously, stop saying this... FFXI bears no resemblance to what it was like in its prime and is now running similar mechanics to what FFXIV is using. This is why fans of FFXI are not playing FFXI. I personally, would be over there right now if Seekers of Adoulin hadn't destroyed the already wrecked game in the aftermath of abyssea. Besides, theres no reason why good concepts from FFXI can't come over as long as they work in the environment here.
    How do you know you wouldn't like current FFXI unless you tried it? It has a bunch of sidegrades that you people keep going on and on about. In FFXI since seekers came out they capped the ilvl at 119 and just keep releasing more and more 119 gear every patch. The game is overflowing with 119 gear giving you this choice about what you get which I know a bunch of people keep posting they want on the FFXIV forums a bunch of gear with the same ilvl.
    (0)

  2. #2
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zumi View Post
    How do you know you wouldn't like current FFXI unless you tried it? It has a bunch of sidegrades that you people keep going on and on about. In FFXI since seekers came out they capped the ilvl at 119 and just keep releasing more and more 119 gear every patch. The game is overflowing with 119 gear giving you this choice about what you get which I know a bunch of people keep posting they want on the FFXIV forums a bunch of gear with the same ilvl.
    I did try it, I was playing ffxi up until I want to say February of this year. It just was a horribly depressing experience to keep playing, like watching a loved relative dieing to a terminal disease.

    Quote Originally Posted by Luvbunny View Post
    What Abysea did "Amazing, Awesome, Fantastic, Truly Game Breaking":
    - Atmas, customize according to your need. Play with it, collect it, experiment, above all HAVE FUN!
    - Endgame galores, how you want to "solve the problem", up to you my friend. Now you get to fight tons of Notorious Monster, from the ones that has timer to the ones you pop with key items.
    - OPTIONS! End of Story. Want to evasion tank? Go for it! Want to use your pet to tank, have at it!! Want to use Paladin to tank, enjoy!!
    - Small group friendly!! Granted this throw options to the windows when people only wants thief/ninja, blm/brd, whm, blue, ninja and warrior. But hey, now you can just kill stuffs with 3 other people or 5 other people, or an alliance.
    - A chance to know your jobs and push it to the limits using Atmas. Blue Mage, Dancer and Thief want to solo? Summoner, Puppetmaster and Beastmaster wants to solo?
    - Creative use of your jobs, maximize for minimum time. Warrior Fell Cleave party, Black Mage Mana Burn Party, Blue's Charge Whiskers solo farm. If you know your jobs, and want to experiment, have at it!!

    That's just the good part. The bad part of Abyssea is SPEED LEVEL, while it is a great idea, it creates many players who do not bother to learn their jobs and how to play at its fullest potential. Just like everything else, people get lazy, they get to 99, fully merited, but have ZERO ideas on how to play their jobs.
    Which is why Seekers is the expansion I blame with completely ruining the game. I detest certain things that Abyssea did but at least what it introduced was interesting to some extent. I felt both made unwanted changes that made ffxi into a different game however, just one was more tolerable than the other.
    (2)
    Last edited by Redemption; 09-06-2014 at 12:08 PM.