Quote Originally Posted by Celes_Chere View Post
ffxi is for ocd neurotic players.
ffxiv is for the everyday gamer.
This is pretty much it in a nutshell. FXIV caters to console players and your everyday gamer whos just lookin' for some good ol' fasion fun without the painstaking hours of trying different builds/gears to figure out which ones the most optimal. I can already see it now if they added this into this game, "Looking for DPS for T6 but you must be X gear, with Y build, no a/b/c/d build allowed" - well gee that sucks, because what if that person dumped all there gil and time playing a certain build but is now deemed "inefficient" ? That's what FXIV was trying to avoid, hence the very pigeonholed classes with very little wiggle room.

While in theory its fun to have variety, inevitably what happens is there ends up being one kick-ass build while the other 99 go to waste or are just there for iconic/amusement reasons. I want the devs to really take there time and really think about how to go about adding variety within each class/job without making something completely useless. It's a tall order but I think it can be done if given time.