Quote Originally Posted by Hyrist View Post
I was baiting that reply. Because if we are designing puppetmaster, or any other class based off FFXI mechanics, we have to keep some things in mind.
I wasn't arguing for a puppetmaster based off of FFXI mechanics. Also, I know the difference between the two games, so going into detail about it is kind of pointless. I still play FFXI so trust me when I say I know how cumbersome that game could be, and that's not what I'm advocating turning this game into. What I am saying is that just because players use a gamepad on this game and just because this game's combat is a little bit more fast paced doesn't mean that there isn't room for complexity. You even said yourself that there is complexity through simplicity. This game doesn't have to become FFXI to have its own interesting and complex gameplay mechanics. As for bleeding subscribers, well, it goes both ways I'm sure. FFXIV has always seemed about pleasing every crowd.