Quote Originally Posted by Hyrist View Post
I understand this concern. However, for me I feel that such aspects at this, infant level juncture of the game (Do not count FFXIV 1.0 as a point in history, the game was reconstructed neigh completely only barely reusing assets that saved them development time. Most of the game was scrapped or re-coded.) only a year in, I can't expect that depth to truly grow so quickly. ToAU was multiple years into FFXI's development.
I understand, Yoshi & co have even had to catch up on stuff after release. But what we're asking for here does not seem to be the direction of the game, so I'd like to make our voices heard.

I don't really have a good answer for efficiency. It's hard to balance, especially when adding that customization and depth we're asking for here. I understand that. But as long as the dev team makes their best effort, even if it falls a little short and the job is considered less efficient... I would still rather have said deep job than not.