Well, it's easy for the couch battle system designers to point fingers and call developers lazy.Are you talking about ARR's release or the game's actual release? I guess ARR's, since warrior didn't exist. That's just another example of poor project planning, and no real testing phase. SE *should* be held accountable, and no one has ever expected them to fix everything overnight. In fact, many of us have patiently waited for YEARS for the game to even be playable, much less rich, challenging and complex.
No, the answer isn't to just stay quiet and make excuses such as "Rome wasn't built in a day" so SE can justify slacking off. The answer is to continue to offer suggestions, draw comparisons, and hope that someday the *right* dev will see the thread and that light bulb will go off in his\her head.
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