I have to wonder though about the level of depth and complexity people are seeking. There is truth in the argument that most of FFXIV's jobs were simple when you remove much of its redundancy. Jobs like Puppetmaster and Blue Mage were somewhat of an exception due to the number of passive traits that could cause these's Job's focuses to shift. However to some degree, this already exists in FFXIV's core Class/Job system, as evidenced by Arcanist, and even disregarding that, within stance like abilities like Warrior's Defiance or Conjurer's Cleric Stance. Even the varying pets of Summoner provide differing depth within its design.

As a personal note, I would not mind them expanding on the established concepts they have to add more depth to the game. We have not even seen the depth of what has been introduced with Ninja. I'm in a 'wait and see' mode. I want to know what they have planned for the Class system as it stands. I can't help but feel that we are left with a half written page and providing feedback on chapters undefined.