yepDeja-vu. The same discussion, and the same stupid arguments on both sides.
Just like a few weeks ago.
Bump:
http://forum.square-enix.com/ffxiv/t...ht=compilation
whats funny is there are 2 shouts going on in town right now(2 seperate parties), looking for the dungeon access, with only rank 25-30 allowed for it
looks like everyone wants to steamroll it to me!
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Don't ask me why people trade efficience for fun - I guess that's the nature of MMO players.
But such systems don't breed happiness or satisfaction.
Easy kills never do.
Unless you are really, really depraved.
Well, I would choose to steamroll it, too.
Because it is fun - no.
But because it is effective.
Some things are for the developers to consider; one of those things is the nature of their players.
fun is subjective, whats fun for you obviously wont be fun for everyoneDon't ask me why people trade efficience for fun - I guess that's the nature of MMO players.
But such systems don't breed happiness or satisfaction.
Easy kills never do.
Unless you are really, really depraved.
Well, I would choose to steamroll it, too.
Because it is fun - no.
But because it is effective.
Some things are for the developers to consider; one of those things is the nature of their players.
My XIVPad: http://xivpads.com?2031148


Players impose a cap if they want or at worst player stat's are reduced to the Lv cap.
Baring players who only have R30/35+ classes from going again isn't a great idea.
What if people need help and no one has a class low/hi enough they have to just not ever go if they want to do it with friends? Great plan.. lol
Edit:
On the fun subject for mobs..
I'd love to see mobs scale so you get more skills as you rank but what is hard stays relatively hard all the time, no Lv1 mobs or Lv50, Just mobs on a scale from solo easy to group hard.
If you have Rank 1 players they can still do it they are just far less effective as they lack skills/moves/buffs/armour.
Last edited by Esk; 08-02-2011 at 02:05 AM.
Do not cap the low level raids those quest are repeatable... If i want to just get those points so i can skill up crafting faster this is the only way i can do it intill they add repeatable quests. Im rank 50 not rank 25 so it SHOULD be easier for me. If i want a raid to test my skill ....(pause) i will do the raid at my level... not to hard to understand.
Ninja Edit: Sometimes running through low level content is fun. Some people do not want a challeng ever second in a MMO that i will play for years to come. Sometimes its fun to just get your friends and completely destroy content to get the points we need for other content. SE needs to make this game FUN and that does not always mean "difficult" or "Time Consuming" you people need to get that.
WOW was not always dufficult or time consuming (some parts was some wer not) but FF11 was and we see the difference in subs for those games... Case closed.
Last edited by DNO; 08-02-2011 at 02:12 AM.


again, if I'm just gear farming, I'm not looking for "fun" or a "challenge." I'm going in with the intent to acquire gear. I'm not looking for a challenge, sp, fun or whatever. I'm going in that dungeon looking for a specific piece of gear and I'm going to go the most efficient route to getting that gear. In FFXI, going for the lu Shang's rod, did you fish up all 10k moat carp? If you did, you're crazy.
Healer strike is ridiculously foolish and accomplishes nothing


Esk, look at the other thread. Pro argument side is for a FFXI-style cap (which is actually more like a forced synch).
Just that in an MMO, there is no seperate instances of unrelated players. Making a thing more fun for one side makes it less so for another. Oh come on, we already had that one in the other thread, didn't we ~.-/?fun is subjective, whats fun for you obviously wont be fun for everyone
@Dubont
What if your only possibility to "farm" gear would include fun?


if there is only 1 possibility, then I would be forced to go with it, but currently, I can farm the dungeon at 50 if I want gear. If I want fun or a challenge, I go in at 30. I've done around 7 r25 runs. 4 of them have been for gear farming at r50 while the other 3 have been for the "challenge" aspect. The dungeon isn't even a challenge, but hey, that's my opinion.
Healer strike is ridiculously foolish and accomplishes nothing
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