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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    Please do this.

    The game has different rules from other MMO's. The dungeons as such need different rules as well.

    There is nothing wrong with level caps. Nada. Zit.
    besides the extreme annoyance of having ton keep a bunchload of equipment sets?

    There's a reason why they scrapped it in FFXI. If you think they're going to put them here, i see a bit of a delusion here.
    (0)

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Abriael View Post
    besides the extreme annoyance of having ton keep a bunchload of equipment sets?
    Level freaking sync.

    Next.
    (1)

  3. #3
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    Level freaking sync.

    Next.
    Because setting proper sync attributes to all the items in the game is so much easier than just make *dungeon* scale with levels, right?

    Talk about a lopsided solution. Next please.
    (0)

  4. #4
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Abriael View Post
    Because setting proper sync attributes to all the items in the game is so much easier than just make *dungeon* scale with levels, right?

    Talk about a lopsided solution. Next please.
    It has already been implemented.

    Syncing is better than scaling, too. Many times so.
    (0)