I think it inconsiderate to use duty finder and not know the fights.
Sure, I understand the idea of going in blind and how a segment of players enjoys that. However, those players should seek out like minded people to explore and learn fights with rather than subject some random strangers to their ineptitude.
If you want to use duty finder as a personal explorer mode, run the dungeon the 1st week it is out when most of the player base does not know the dungeon. Otherwise, watch a video or find three other people/friends who want to spend an hour running a 15 min dungeon.
I agree Youtube to a point is great to watch, if you are looking for a clear and have not done it. But i really recommend actually playing thru something for the first time without any guides or videos. Only content i think Youtube or guides are best viewed for is endgame (coil) content. Otherwise every person agrees to having a totally random group when they sign up for Duty Finder.
This also applies to the "at least have watched/read a guide" party finders. What is it with people that just totally disregard a simple request hoping that the rest of the group is good enough to carry them while having to explain everything. The reason people post that message in party finder is because they know what to expect and can better adapt to it with a random group of players. If you want to experience everything for the first time without the drama, ask your FC. that is what they are there for.
Wow. It's just a dungeon boss. It's not like this is a shockingly complex boss fight with 7 other people. It's a simple dungeon boss with like 2 mechanics. People need to chill out.
Except I can. I think everyone here can agree that gaining levels in FFXIV is cakewalk and most dungeon runs are as well. This leads to a "Player expectation" of everything in the game being "Fast and Easy". Even I myself, who knows this gets annoyed when a run doesn't go as fast and easy as it usually does but I can't blame myself solely due to the fact that the game has shown me that things should be "Fast and Easy" up to this point.
So it boils down to a 50/50 blame. it's half SE's fault for making the game "easy mode" just about everywhere and its the players fault for "expecting" everything to be "easy mode".
The "set up your own group" suggestion works both ways. The DF is for everyone. Not just people who've already mastered the content. If the chance of getting paired up with new players who may not know the ins & outs is unacceptable to someone, then why gamble with DF? Why not recruit friends and/or set up PF for it? Make sure you never get grouped with inept players again.I think it inconsiderate to use duty finder and not know the fights.
Sure, I understand the idea of going in blind and how a segment of players enjoys that. However, those players should seek out like minded people to explore and learn fights with rather than subject some random strangers to their ineptitude.
If you want to use duty finder as a personal explorer mode, run the dungeon the 1st week it is out when most of the player base does not know the dungeon. Otherwise, watch a video or find three other people/friends who want to spend an hour running a 15 min dungeon.
In fairness he did have a point.
Going into a fight unknown can cause you to completely waste the groups time, I'm not saying Hullbreaker requires studying, but certainly some fights do so in that regard only he has a point.
For high tier end game fights, it is a sort of selfish thing to do.
Last edited by saeedaisspecial; 09-05-2014 at 07:19 AM.
Well Duty Finder is made for people who are learning, Yoshi-P said it himself:I think it inconsiderate to use duty finder and not know the fights.
Sure, I understand the idea of going in blind and how a segment of players enjoys that. However, those players should seek out like minded people to explore and learn fights with rather than subject some random strangers to their ineptitude.
If you want to use duty finder as a personal explorer mode, run the dungeon the 1st week it is out when most of the player base does not know the dungeon. Otherwise, watch a video or find three other people/friends who want to spend an hour running a 15 min dungeon.
Now he did bring out Party Finder for those who want to play with like minded people who want to play with those who have the same mindset, same play style (wanting to get through asap, skipping cut scenes etc). They even say about Party Finder:Therefore, players will be able to solo their way through level 1 to 15 as a battle class. From level 15 to 35, the players will "learn the basics of party play." After level 35, we expect some players to really start talking about the mechanics and strategies for boss battles.
Even with the 2.5 second global cooldown, from a newbie standpoint, it's almost impossible to have a conversation during battle. Therefore, we intentionally left some extra room during the content (i.e. at the start, before a boss battle, when opening a treasure chest after the boss battle, etc.) to make it easier for players to say converse and to strategize (not including the battles that occur during the main scenario after defeating Ifrit). We would like new players to start using the chat after they are comfortable with the game.
Therefore, we're not expecting players to chat during battle until they reach the high-level content. Chat should mainly take place "in between battles," "in between content," "in the city/field," and "during FATE." Of course, we expect players to form a party through /shout to have a better chance of beating battle content. While shouting may take some courage, I personally love seeing the conversations that take place via say and shout. I look forward to players talking about item stats, strategies, linkshell/free company recruiting, and general Q&A. We'll do our best to support the players from the system-side and the through the Lodestone. However, please note that no matter how fulfilling the system is, it's up to the players to utilize the system to communicate with other players.
As for the experienced players, please spark up a conversation in between battles and quests whenever you have the opportunity. That is the key to starting conversation within the community!
In Duty Finder there is so such clause stating any of that, it was made so SE could make sure that people (even low level people who just started) would have help getting though the dungeons that were needed for their progression. It doesn't say people using Duty Finder have to watch youtube either, though I'm not saying it bad for people to do it. People can't demand that it be done, some learn better though doing, not watching videos.When recruiting members to join your party, you will have the option of setting various recruitment criteria. Fields include duty type, average item level, roles, play style, and language.
All that is required to play this game is a system that will run it, everything else is extra, but not required for any person to have or do.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.